FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel
61a10cbd09
Updated project to Unity 2021.3.21f1
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3 years ago |
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HistogramMonitor.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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HistogramMonitor.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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LightMeterMonitor.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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LightMeterMonitor.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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Monitor.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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Monitor.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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VectorscopeMonitor.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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VectorscopeMonitor.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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WaveformMonitor.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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WaveformMonitor.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |