FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 69a640c7cd Backported shader modifications, part 2: overridable texture declaration and sampling macros. 2 years ago
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ffx_fsr1.h Added FSR3 HLSL shader code with initial batch of Unity .compute wrappers 2 years ago
ffx_fsr1.h.meta Added FSR3 HLSL shader code with initial batch of Unity .compute wrappers 2 years ago