FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 6c024407cb Defined all of the resources needed for FSR 3.1, left the old stuff intact for now so it still compiles. 2 years ago
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Ground_Albedo.tif Added example assets 3 years ago
Ground_Albedo.tif.meta Added example assets 3 years ago
Ground_MetallicOcculusionSmoothness.tif Added example assets 3 years ago
Ground_MetallicOcculusionSmoothness.tif.meta Added example assets 3 years ago
Ground_Normal.tif Added example assets 3 years ago
Ground_Normal.tif.meta Added example assets 3 years ago