FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel
73fa30927b
Got rid of the global callbacks thing and made callbacks a local field of the Fsr2ImageEffect script.
This way different applications of FSR2 within the same game can have different callbacks applied to them.
For example: a camera for rendering a 3D UI image to a render texture can have callbacks to apply mipmap bias only to the assets being drawn for the UI.
3 years ago
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D3D9.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
D3D9.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
D3D11.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
D3D11.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
D3D12.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
D3D12.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Metal.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Metal.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
OpenGL.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
OpenGL.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
PSP2.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
PSP2.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
PSSL.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
PSSL.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Switch.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Switch.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Vulkan.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Vulkan.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
XboxOne.hlsl
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
XboxOne.hlsl.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago