FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel 79d8aa49b6 - Implemented main FSR2 constants buffer, which now supplies the pre-exposure value to the RCAS shader. 3 years ago
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Paint1G_WAnim_Shader.shadergraph Added example assets 3 years ago
Paint1G_WAnim_Shader.shadergraph.meta Added example assets 3 years ago