FSR2 tests in Unity based on built-in render pipeline
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Nico de Poel 79d8aa49b6 - Implemented main FSR2 constants buffer, which now supplies the pre-exposure value to the RCAS shader. 3 years ago
..
FSRTest.shader First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
FSRTest.shader.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_common_types.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_common_types.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_gpu_common.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_gpu_common.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_gpu_common_half.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_gpu_common_half.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_hlsl.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_hlsl.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_portability.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_core_portability.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr1.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr1.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr2_callbacks_hlsl.h - Implemented main FSR2 constants buffer, which now supplies the pre-exposure value to the RCAS shader. 3 years ago
ffx_fsr2_callbacks_hlsl.h.meta - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago
ffx_fsr2_common.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr2_common.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr2_rcas.h First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr2_rcas.h.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr2_rcas_pass.compute - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago
ffx_fsr2_rcas_pass.compute.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
ffx_fsr2_rcas_pass.hlsl - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago
ffx_fsr2_rcas_pass.hlsl.meta - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago
ffx_fsr2_resources.h - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago
ffx_fsr2_resources.h.meta - Simplified Unity RCAS shader to basically just a few defines and a direct import of the original FSR2 shader code. 3 years ago