FSR2 tests in Unity based on built-in render pipeline
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Nico de Poel 834c396321 Color, depth and motion vectors are now provided as regular texture inputs to the compute shaders, by blitting them from the game camera ahead of time. 3 years ago
..
Materials Added example assets 3 years ago
Models Added example assets 3 years ago
Prefabs Added example assets 3 years ago
Shaders Added example assets 3 years ago
Textures Added example assets 3 years ago
Materials.meta Added example assets 3 years ago
Models.meta Added example assets 3 years ago
Prefabs.meta Added example assets 3 years ago
Shaders.meta Added example assets 3 years ago
Textures.meta Added example assets 3 years ago