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FSR2 tests in Unity based on built-in render pipeline
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FSRTestBuiltin/Assets/ExampleAssets/Textures/Props/HardHat
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Nico de Poel 8f1be6d3e6
Re-added transparency & composition parameter, even though we never use it and just fall back to the default reactivity mask, we officially support it as an input now.
3 years ago
..
SafetyHat_Albedo.tif Added example assets 3 years ago
SafetyHat_Albedo.tif.meta Added example assets 3 years ago
SafetyHat_MetallicOcculusionSmoothness.tif Added example assets 3 years ago
SafetyHat_MetallicOcculusionSmoothness.tif.meta Added example assets 3 years ago
SafetyHat_Normal.tif Added example assets 3 years ago
SafetyHat_Normal.tif.meta Added example assets 3 years ago
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