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FSR2 tests in Unity based on built-in render pipeline
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C# 19.2%
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FSRTestBuiltin/Assets/ExampleAssets/Textures/Drywall
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Nico de Poel a2c1211d98
Create temporary resources at actual render size, further reducing VRAM usage when dynamic resolution is in effect.
3 years ago
..
DrywallPainted_Normal.tif Added example assets 3 years ago
DrywallPainted_Normal.tif.meta Added example assets 3 years ago
Drywall_Albedo.tif Added example assets 3 years ago
Drywall_Albedo.tif.meta Added example assets 3 years ago
Drywall_AlbedoSmoothness.tif Added example assets 3 years ago
Drywall_AlbedoSmoothness.tif.meta Added example assets 3 years ago
Drywall_Normal.tif Added example assets 3 years ago
Drywall_Normal.tif.meta Added example assets 3 years ago
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