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FSR2 tests in Unity based on built-in render pipeline
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FSRTestBuiltin/Packages/com.unity.postprocessing@3.2.2/Tests/Runtime
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Nico de Poel a2d670d0f8
Added a dummy field to the main FSR2 constant buffer, to make it exactly 128 bytes long. This fixes a data alignment issue on iOS Metal.
3 years ago
..
PostProcessingRuntimeTests.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
PostProcessingRuntimeTests.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
Unity.Postprocessing.Runtime.Tests.asmdef Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
Unity.Postprocessing.Runtime.Tests.asmdef.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
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