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FSR2 tests in Unity based on built-in render pipeline
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216 Commits
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: c2f397892f
fsr3
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FSRTestBuiltin/Assets/Resources
History
Nico de Poel c2f397892f
Forward ported TCR autogen pass to fit in with the rest of the FSR3 shader code
2 years ago
..
FSR2 Disable plugin importer settings on all FSR2 header include files 3 years ago
FSR3 Forward ported TCR autogen pass to fit in with the rest of the FSR3 shader code 2 years ago
Shaders Bit of cleanup and moving stuff around 3 years ago
FSR2.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
FSR3.meta Added FSR3 HLSL shader code with initial batch of Unity .compute wrappers 2 years ago
Shaders.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
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