FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel
e335624ae1
Removed the backbuffer check, as it caused a false positive when a second overlay camera is active on top of the FSR2 output.
Turns out blitting to an intermediate render texture works just fine if all FSR2 needs to do is output a color buffer.
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3 years ago |
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DisplayNameAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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DisplayNameAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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MaxAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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MaxAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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MinAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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MinAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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MinMaxAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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MinMaxAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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PostProcessAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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PostProcessAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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TrackballAttribute.cs
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |
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TrackballAttribute.cs.meta
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Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
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3 years ago |