FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel e577240354 Reset atomic counter on any kind of reset, not just on first execution. Fixes black screen on Metal when doing a history reset. 3 years ago
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CurveEditor.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
CurveEditor.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
EditorUtilities.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
EditorUtilities.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
GlobalSettings.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
GlobalSettings.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SerializedParameterOverride.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
SerializedParameterOverride.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
Styling.cs Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago
Styling.cs.meta Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it 3 years ago