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FSR2 tests in Unity based on built-in render pipeline
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C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
Tree: e78920a89c
fsr3
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FSRTestBuiltin/Assets/ExampleAssets/Textures/Wood
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Nico de Poel e78920a89c
Disable DXC shader compiler by default because enabling it for DX12 will inevitably break DX11 support.
3 years ago
..
OBS_Albedo.tif Added example assets 3 years ago
OBS_Albedo.tif.meta Added example assets 3 years ago
OBS_MetallicOcculusionSmoothness.tif Added example assets 3 years ago
OBS_MetallicOcculusionSmoothness.tif.meta Added example assets 3 years ago
OBS_Normal.tif Added example assets 3 years ago
OBS_Normal.tif.meta Added example assets 3 years ago
Plywood_Albedo.tif Added example assets 3 years ago
Plywood_Albedo.tif.meta Added example assets 3 years ago
Plywood_MetallicOcculusionSmoothness.tif Added example assets 3 years ago
Plywood_MetallicOcculusionSmoothness.tif.meta Added example assets 3 years ago
Plywood_Normal.tif Added example assets 3 years ago
Plywood_Normal.tif.meta Added example assets 3 years ago
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