FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel
e8d12c201e
- Reworked input/output resource management using a new RenderTargetView struct, which encompasses all relevant data required to bind textures from various sources.
This eliminates the need for resource binding code outside of the core FSR2 classes, and makes the public API more strict and consistent, but also more flexible. In addition, it removes the need for the slightly awkward input/output resource debug checks.
- Changed prebaked RCAS configurations into an array, as there is no need for a dynamically sized list here.
2 years ago
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BlueNoise64px
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
BlueNoise256px
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Cubes
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
LUTs
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
LensDirt
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
SMAA
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
SpectralLUTs
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
BlueNoise64px.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
BlueNoise256px.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
Cubes.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
LUTs.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
LensDirt.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
SMAA.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago
SpectralLUTs.meta
Replaced Post-Processing Stack V2 package from Unity repository with a local copy, so that we may make modifications to it
3 years ago