FSR2 tests in Unity based on built-in render pipeline
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Nico de Poel f429de28fb Enabled DXC shader compiler on supported platforms, and use it to enable native 16-bit and wave operations where possible. 3 years ago
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manifest.json Upgraded the project to Unity 2021.3.19f1 3 years ago
packages-lock.json Upgraded the project to Unity 2021.3.19f1 3 years ago