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@ -21,6 +21,6 @@ SamplerState s_LinearClamp : register(s1); |
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inline float2 decodeVelocityFromTexture(float2 ev) |
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inline float2 decodeVelocityFromTexture(float2 ev) |
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{ |
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{ |
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// Nothing to do, motion vectors are not encoded |
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return ev; |
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// Nothing much to do, motion vectors are not encoded |
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return -ev; |
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} |
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} |