@ -1,8 +1,10 @@
#define EPSILON 1.192e-07f
#if UNITY_UV_STARTS_AT_TOP
#define REQUEST_NDC_Y_UP
#endif
#ifdef UNITY_REVERSED_Z
#if UNITY_REVERSED_Z
#define DEPTH_NEAREST(a, b) max((a), (b))
#define DEPTH_CLIP(depth) ((depth) > 1.0e-05f)
#else