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Set up the project for testing various standalone builds

stable
Nico de Poel 3 years ago
parent
commit
986e7386a4
  1. 10
      Assets/Scenes/SampleScenePPV2.unity
  2. 1
      Packages/manifest.json
  3. 26
      Packages/packages-lock.json
  4. 5
      ProjectSettings/EditorBuildSettings.asset

10
Assets/Scenes/SampleScenePPV2.unity

@ -338,7 +338,7 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 64
stopNaNPropagation: 0
finalBlitToCameraTarget: 1
finalBlitToCameraTarget: 0
antialiasingMode: 4
temporalAntialiasing:
jitterSpread: 0.75
@ -361,11 +361,11 @@ MonoBehaviour:
cutoffThreshold: 0.2
binaryValue: 0.9
flags: 13
autoGenerateTransparencyAndComposition: 0
autoGenerateTransparencyAndComposition: 1
generateTransparencyAndCompositionParameters:
autoTcThreshold: 0.05
autoTcScale: 1
autoReactiveScale: 5
autoTcThreshold: 0.8
autoTcScale: 0.7
autoReactiveScale: 0.5
autoReactiveMax: 0.9
subpixelMorphologicalAntialiasing:
quality: 2

1
Packages/manifest.json

@ -8,6 +8,7 @@
"com.unity.test-framework": "1.1.31",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.6.4",
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.5",
"com.unity.ugui": "1.0.0",
"com.unity.visualscripting": "1.8.0",
"com.unity.modules.ai": "1.0.0",

26
Packages/packages-lock.json

@ -82,6 +82,22 @@
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.sysroot": {
"version": "2.0.6",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.sysroot.linux-x86_64": {
"version": "2.0.5",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.sysroot": "2.0.6"
},
"url": "https://packages.unity.com"
},
"com.unity.test-framework": {
"version": "1.1.31",
"depth": 0,
@ -124,6 +140,16 @@
},
"url": "https://packages.unity.com"
},
"com.unity.toolchain.win-x86_64-linux-x86_64": {
"version": "2.0.5",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.sysroot": "2.0.6",
"com.unity.sysroot.linux-x86_64": "2.0.5"
},
"url": "https://packages.unity.com"
},
"com.unity.ugui": {
"version": "1.0.0",
"depth": 0,

5
ProjectSettings/EditorBuildSettings.asset

@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_Scenes:
- enabled: 1
path: Assets/Scenes/SampleScenePPV2.unity
guid: 8e3e4b6f2ffb0704db9797c814469882
m_configObjects: {}
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