Attempt at making FSR 2.0 work in Unity
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Library/
Temp/
UniQuake.sln
UserSettings/
.vs/
Debug/
Release/
.idea/
*.csproj
Logs/
Build/
Build64/
mods/
*.DotSettings
*.orig
Debug Portable/
Assets/StreamingAssets/
Build*/
*_Debug/
Data/