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@ -24,13 +24,13 @@ world_t world; |
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// Init function |
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void init(void) |
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{ |
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time_init(); |
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input_init(); |
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display_init(); |
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input_init(); // Works |
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display_init(); // Works |
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time_init(); // Works |
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//asset_loadTexture(tim_e1m1, NULL); |
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world_load(bsp_test, &world); |
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world_load(bsp_test, &world); // Works |
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} |
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// Main function, program entrypoint |
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@ -42,18 +42,18 @@ int main(int argc, const char *argv[]) |
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// Main loop |
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while(1) |
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{ |
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input_process(); |
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input_process(); // Works |
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display_start(); |
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display_start(); // Works |
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// Draw stuff |
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world_draw(&world); |
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world_draw(&world); // Doesn't work >:( |
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FntPrint(-1, "Time: %d, ticks = %d, delta time = %d, fps = %d\n", (time_getRealTime() * 1000) >> 12, time_getFrameNumber(), time_getDeltaTime(), time_getFrameRate() >> 8); |
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FntPrint(-1, "Camera pos = (%d, %d, %d) rot = (%d, %d, %d)\n", cam_pos.vx, cam_pos.vy, cam_pos.vz, cam_rot.vx, cam_rot.vy, cam_rot.vz); |
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FntFlush(-1); |
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display_finish(); |
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display_finish(); // Works |
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time_tick(); |
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} |
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