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tess_experiment
unrollquadloop
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4 Commits (812bcb6a6345c7b511326a1191453c78bd2021aa)

Author SHA1 Message Date
Nico de Poel 812bcb6a63 Some micro-optimizations in the face drawing code. The PS1 really does favor simple counters over pointer arithmetic.
3 years ago
Nico de Poel 85a8b332c5 Some reorganization of face drawing code; allow better separation between drawing methods, and require the "enable texturing" check only once ahead of drawing.
3 years ago
Nico de Poel c9bee9d500 Draw water surfaces as unlit textured polygons
3 years ago
Nico de Poel 73903474e4 Moved polygon drawing routines into a separate header file
3 years ago
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