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tess_experiment
unrollquadloop
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7 Commits (be7eb8768544d0aeec6e844bd83c7d83404a9cdb)

Author SHA1 Message Date
Nico de Poel 989ec0bafb Simplified toggle behavior for button inputs, and added an option to toggle texturing with the circle button.
3 years ago
Nico de Poel 586ee71c3c Added anamorphic 16:9 widescreen support because why the heck not?
3 years ago
Nico de Poel d3efa8e590 Keep track of and display total polycount
3 years ago
Nico de Poel 5709d4973c Adapted Select button input to switch between NTSC and PAL, which is a bit more useful at the moment.
3 years ago
Nico de Poel adff38b978 Expanded display initialization code with proper handling of both NTSC and PAL aspect ratios, and allowing PAL to render at higher resolution.
Also includes provisioning for switching between progressive and interlaced modes.
3 years ago
Nico de Poel 5a3b6aac46 First implementation of world loading and rendering. No BSP logic or optimizations in here yet, but something is being displayed!
3 years ago
Nico de Poel ea44f4e99c First import, with bits of code taken from the MDL viewer prototype, split up into organized units.
3 years ago
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