9 Commits (de12999cbb2e77ebcc71c8592a03da4cd5d84b43)

Author SHA1 Message Date
Nico de Poel 2cb5bcb856 Added support for setting the clear color to a generic sky color. 3 years ago
Nico de Poel 520e62922c Perform backface culling early to save on a bunch of needless linked list iterations. 3 years ago
Nico de Poel 989ec0bafb Simplified toggle behavior for button inputs, and added an option to toggle texturing with the circle button. 3 years ago
Nico de Poel 586ee71c3c Added anamorphic 16:9 widescreen support because why the heck not? 3 years ago
Nico de Poel d3efa8e590 Keep track of and display total polycount 3 years ago
Nico de Poel 5709d4973c Adapted Select button input to switch between NTSC and PAL, which is a bit more useful at the moment. 3 years ago
Nico de Poel adff38b978 Expanded display initialization code with proper handling of both NTSC and PAL aspect ratios, and allowing PAL to render at higher resolution. 3 years ago
Nico de Poel 5a3b6aac46 First implementation of world loading and rendering. No BSP logic or optimizations in here yet, but something is being displayed! 3 years ago
Nico de Poel ea44f4e99c First import, with bits of code taken from the MDL viewer prototype, split up into organized units. 3 years ago