6 Commits (f8a4d171a33ceaa2049caf712ba4b4d485433708)

Author SHA1 Message Date
Nico de Poel f8a4d171a3 Faces now have a vertex index list, which is more space-efficient and allows easy rewrites of polygon topology. 3 years ago
Nico de Poel 79f1e52d1e Rewrote scratchpad function to work more as I envisioned it: 3 years ago
Nico de Poel a6e9aa1b21 First simple test with scratch memory, just to verify that it works. 3 years ago
Nico de Poel a68b2c370f Set up some helper functions for memory management, including scratchpad memory. Moved the primitive buffer here too. 3 years ago
Nico de Poel f4017d5f56 Modified triangle rendering code so that it finally works on real hardware. 3 years ago
Nico de Poel 5a3b6aac46 First implementation of world loading and rendering. No BSP logic or optimizations in here yet, but something is being displayed! 3 years ago