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13 lines
215 B
13 lines
215 B
#ifndef __ASSET_H__
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#define __ASSET_H__
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typedef struct
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{
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RECT prect, crect;
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int mode;
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int uoffs, voffs;
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} ps1texture_t;
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void asset_loadTexture(const u_long* tim, ps1texture_t *texture);
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#endif // __ASSET_H__
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