5 Commits (a631e5a90ddee26f87f23efce1ccc68063e5e28f)

Author SHA1 Message Date
Nico de Poel c429529e88 Fixed lightmap sampling: 3 years ago
Nico de Poel 9f9bf49a86 Sample lightmaps to accumulate and average lighting values per vertex, then store those in the exported BSP file. 3 years ago
Nico de Poel 2f3facc4d8 Added a few more bits of BSP data, fixed edge list which is in fact an array of ints; the documentation was wrong. 3 years ago
Nico de Poel bd339fc737 Separated file loading from BSP processing, making it easier to use data from different sources and also ensuring everything gets cleaned up properly at the end. 3 years ago
Nico de Poel 8f82f467a0 First import of PS1 MDL/BSP tools project, long overdue 3 years ago