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Tools for preprocessing data files from Quake to make them suitable for use on PS1 hardware
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C++ 86%
C 14%
 
 
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ps1bsptools/rectpack
History
Nico de Poel b43dff99a2
Fixed a floating point rounding error preventing faces from being found for some world-space points. Fixes lighting bugs in a few areas.
3 years ago
..
best_bin_finder.h Modified texture packer to allow for arbitrary input bin sizes. Added transparency flag to final palette entry. 3 years ago
empty_space_allocators.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
empty_spaces.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
finders_interface.h Tweaked heuristics of the rectpack algorithm to produce better results for our non-square texture atlases. 3 years ago
insert_and_split.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
rect_structs.h First import of PS1 MDL/BSP tools project, long overdue 3 years ago
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