7 Commits (8af98229f5e6cd9d917d9ef3634127c529f84c7a)

Author SHA1 Message Date
Nico de Poel 8af98229f5 Reorganized the model rendering loop to reduce duplicate calculations and condition checks. 3 years ago
Nico de Poel 9525e6e134 Cleaned up and inlined the model drawing code, which bumps performance back up again. 3 years ago
Nico de Poel 0c4b440b0c Added converted Shambler model. 3 years ago
Nico de Poel 2e56e6b8bf Made screen width and height into predefined constants. 3 years ago
Nico de Poel 5f54a4f3b8 Added texture mapping for the character model using a split front/back texture approach. 3 years ago
Nico de Poel 49918efe5f Added support for stripped MDL model. 3 years ago
Nico de Poel 57b07ae84f First import of some cool bits of 2D graphics 3 years ago