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@ -1,6 +1,14 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<ItemGroup Label="ProjectConfigurations"> |
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<ProjectConfiguration Include="Debug Portable|Win32"> |
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<Configuration>Debug Portable</Configuration> |
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<Platform>Win32</Platform> |
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</ProjectConfiguration> |
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<ProjectConfiguration Include="Debug Portable|x64"> |
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<Configuration>Debug Portable</Configuration> |
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<Platform>x64</Platform> |
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</ProjectConfiguration> |
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<ProjectConfiguration Include="Debug|Win32"> |
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<Configuration>Debug</Configuration> |
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<Platform>Win32</Platform> |
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@ -36,6 +44,11 @@ |
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<PlatformToolset>v141</PlatformToolset> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Portable|Win32'" Label="Configuration"> |
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<ConfigurationType>DynamicLibrary</ConfigurationType> |
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<PlatformToolset>v141</PlatformToolset> |
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<CharacterSet>NotSet</CharacterSet> |
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</PropertyGroup> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> |
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<ConfigurationType>Application</ConfigurationType> |
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<PlatformToolset>v141</PlatformToolset> |
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@ -47,6 +60,11 @@ |
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<PlatformToolset>v141</PlatformToolset> |
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<CharacterSet>NotSet</CharacterSet> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Portable|x64'" Label="Configuration"> |
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<ConfigurationType>DynamicLibrary</ConfigurationType> |
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<CharacterSet>NotSet</CharacterSet> |
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
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@ -56,12 +74,18 @@ |
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@ -71,6 +95,11 @@ |
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<IntDir>Build-$(ProjectName)\x86\$(Configuration)\</IntDir> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Portable|Win32'"> |
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<IntDir>Build-$(ProjectName)\x86\$(Configuration)\</IntDir> |
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<LinkIncremental>true</LinkIncremental> |
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</PropertyGroup> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
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<OutDir>$(SolutionDir)Build-$(ProjectName)\x86\$(Configuration)\</OutDir> |
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<IntDir>Build-$(ProjectName)\x86\$(Configuration)\</IntDir> |
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@ -81,6 +110,11 @@ |
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<IntDir>Build-$(ProjectName)\$(Platform)\$(Configuration)\</IntDir> |
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<LinkIncremental>true</LinkIncremental> |
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Portable|x64'"> |
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<IntDir>Build-$(ProjectName)\$(Platform)\$(Configuration)\</IntDir> |
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<LinkIncremental>true</LinkIncremental> |
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<IntDir>Build-$(ProjectName)\$(Platform)\$(Configuration)\</IntDir> |
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@ -90,7 +124,7 @@ |
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<ClCompile> |
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<Optimization>Disabled</Optimization> |
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<AdditionalIncludeDirectories>..\SDL2\include;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
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<PreprocessorDefinitions>UNIQUAKE_EXPORTS;UQ_SDLREF;WIN32;_DEBUG;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_FMOD;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
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<PreprocessorDefinitions>UNIQUAKE_EXPORTS;USE_LIBSDL;USE_OPENGL;WIN32;_DEBUG;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_FMOD;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
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@ -111,6 +145,32 @@ |
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<Command>copy $(TargetDir)$(TargetName).dll $(SolutionDir)..\..\..\Assets\Plugins\windows\x86\uniquake.dll</Command> |
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<ClCompile> |
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<Optimization>Disabled</Optimization> |
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<AdditionalIncludeDirectories>..\SDL2\include;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
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<PreprocessorDefinitions>UNIQUAKE_EXPORTS;WIN32;_DEBUG;_WINDOWS;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;USE_FMOD;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
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<MinimalRebuild>true</MinimalRebuild> |
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> |
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> |
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<PrecompiledHeader> |
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<WarningLevel>Level3</WarningLevel> |
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat> |
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<CompileAs>CompileAsC</CompileAs> |
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</ClCompile> |
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<Link> |
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<AdditionalDependencies>fmodL_vc.lib;%(AdditionalDependencies)</AdditionalDependencies> |
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<AdditionalLibraryDirectories>..\..\FMOD\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |
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<IgnoreSpecificDefaultLibraries>msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> |
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<GenerateDebugInformation>true</GenerateDebugInformation> |
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<SubSystem>Windows</SubSystem> |
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<TargetMachine>MachineX86</TargetMachine> |
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</Link> |
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<PostBuildEvent> |
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<Command>copy $(TargetDir)$(TargetName).dll $(SolutionDir)..\..\..\Assets\Plugins\windows\x86\uniquake.dll</Command> |
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</ItemDefinitionGroup> |
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
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<ClCompile> |
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<Optimization>MaxSpeed</Optimization> |
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@ -145,7 +205,7 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)"</Command> |
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<ClCompile> |
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<Optimization>Disabled</Optimization> |
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<AdditionalIncludeDirectories>..\SDL2\include;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
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<PreprocessorDefinitions>UNIQUAKE_EXPORTS;UQ_SDLREF;WIN32;_DEBUG;_WINDOWS;_USE_WINSOCK2;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_FMOD;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
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<PreprocessorDefinitions>UNIQUAKE_EXPORTS;USE_LIBSDL;USE_OPENGL;WIN32;_DEBUG;_WINDOWS;_USE_WINSOCK2;_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;USE_SDL2;USE_FMOD;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> |
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> |
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@ -166,6 +226,35 @@ copy "$(SolutionDir)\..\SDL2\lib\*.dll" "$(TargetDir)"</Command> |
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<Command>copy $(TargetDir)$(TargetName).dll $(SolutionDir)..\..\..\Assets\Plugins\windows\x86_64\uniquake.dll</Command> |
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<Midl> |
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<TargetEnvironment>X64</TargetEnvironment> |
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<ClCompile> |
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<AdditionalIncludeDirectories>..\SDL2\include;..\..\FMOD\inc;..\..\Quake;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
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<MinimalRebuild>true</MinimalRebuild> |
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> |
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> |
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<WarningLevel>Level3</WarningLevel> |
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<CompileAs>CompileAsC</CompileAs> |
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</ClCompile> |
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<Link> |
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<AdditionalDependencies>fmodL_vc.lib;%(AdditionalDependencies)</AdditionalDependencies> |
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<AdditionalLibraryDirectories>..\..\FMOD\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |
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<IgnoreSpecificDefaultLibraries>msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> |
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<GenerateDebugInformation>true</GenerateDebugInformation> |
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<SubSystem>Windows</SubSystem> |
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<TargetMachine>MachineX64</TargetMachine> |
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</Link> |
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<PostBuildEvent> |
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<Command>copy $(TargetDir)$(TargetName).dll $(SolutionDir)..\..\..\Assets\Plugins\windows\x86_64\uniquake.dll</Command> |
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> |
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