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Upgraded project to Unity 2021.3 LTS, including upgrade of URP package to version 12.1

readme
Nico de Poel 4 years ago
parent
commit
50ed817e69
  1. 21
      Assets/Rendering/QuakeRenderPipeline.asset
  2. 18
      Assets/Rendering/QuakeRenderPipeline_Renderer.asset
  3. 2
      Assets/Shaders/QuakeForwardPass.hlsl
  4. 12
      Assets/Styles/Original/Materials/Quake_Liquid.mat
  5. 11
      Assets/Styles/Original/Particles/RoundParticle.mat
  6. 8
      Assets/Styles/Original/Particles/SquareParticle.mat
  7. 18
      Packages/manifest.json
  8. 93
      Packages/packages-lock.json
  9. 8
      ProjectSettings/GraphicsSettings.asset
  10. 26
      ProjectSettings/ProjectSettings.asset
  11. 4
      ProjectSettings/ProjectVersion.txt
  12. 2
      ProjectSettings/URPProjectSettings.asset

21
Assets/Rendering/QuakeRenderPipeline.asset

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18
Assets/Rendering/QuakeRenderPipeline_Renderer.asset

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2
Assets/Shaders/QuakeForwardPass.hlsl

@ -42,6 +42,8 @@ struct Varyings
void InitializeInputData(Varyings input, out InputData inputData)
{
inputData = (InputData)0;
inputData.positionWS = input.posWS;
half3 viewDirWS = input.viewDir;

12
Assets/Styles/Original/Materials/Quake_Liquid.mat

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11
Assets/Styles/Original/Particles/RoundParticle.mat

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8
Assets/Styles/Original/Particles/SquareParticle.mat

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18
Packages/manifest.json

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93
Packages/packages-lock.json

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8
ProjectSettings/GraphicsSettings.asset

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26
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4
ProjectSettings/ProjectVersion.txt

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2
ProjectSettings/URPProjectSettings.asset

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