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Upload non-world brush models and allow them to be assigned to entities. It's not terribly pretty but it (mostly) works. There still seems to be an issue with texture assignment on subsequent map loads.
console
Upload non-world brush models and allow them to be assigned to entities. It's not terribly pretty but it (mostly) works. There still seems to be an issue with texture assignment on subsequent map loads.
console
6 changed files with 66 additions and 5 deletions
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10Assets/Scripts/Game/Entity.cs
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15Assets/Scripts/Game/GameAssets.cs
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26Assets/Scripts/Game/GameState.cs
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3Assets/Scripts/Modules/GameModule.cs
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8Assets/Scripts/Support/AliasModel.cs
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9engine/Quake/cl_parse.c
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