Browse Source

Added plugins, packages and project settings for Game Core

console
Nico de Poel 5 years ago
parent
commit
b32b15291c
  1. 8
      Assets/Plugins/gamecore.meta
  2. 8
      Assets/Plugins/gamecore/scarlett.meta
  3. BIN
      Assets/Plugins/gamecore/scarlett/fmod.dll
  4. 77
      Assets/Plugins/gamecore/scarlett/fmod.dll.meta
  5. BIN
      Assets/Plugins/gamecore/scarlett/fmod.pdb
  6. 7
      Assets/Plugins/gamecore/scarlett/fmod.pdb.meta
  7. BIN
      Assets/Plugins/gamecore/scarlett/fmodL.dll
  8. 77
      Assets/Plugins/gamecore/scarlett/fmodL.dll.meta
  9. BIN
      Assets/Plugins/gamecore/scarlett/fmodL.pdb
  10. 7
      Assets/Plugins/gamecore/scarlett/fmodL.pdb.meta
  11. 8
      Assets/Plugins/gamecore/xboxone.meta
  12. BIN
      Assets/Plugins/gamecore/xboxone/fmod.dll
  13. 51
      Assets/Plugins/gamecore/xboxone/fmod.dll.meta
  14. BIN
      Assets/Plugins/gamecore/xboxone/fmod.pdb
  15. 7
      Assets/Plugins/gamecore/xboxone/fmod.pdb.meta
  16. BIN
      Assets/Plugins/gamecore/xboxone/fmodL.dll
  17. 51
      Assets/Plugins/gamecore/xboxone/fmodL.dll.meta
  18. BIN
      Assets/Plugins/gamecore/xboxone/fmodL.pdb
  19. 7
      Assets/Plugins/gamecore/xboxone/fmodL.pdb.meta
  20. BIN
      Packages/gamecore/com.unity.render-pipelines.gamecore-1.2.0.tgz
  21. 1
      Packages/manifest.json
  22. 6
      Packages/packages-lock.json
  23. 11
      ProjectSettings/GameCoreScarlettSettings.asset
  24. 14
      ProjectSettings/GameCoreXboxOneSettings.asset
  25. 7
      ProjectSettings/QualitySettings.asset
  26. 9
      ProjectSettings/ScarlettGame.config
  27. 9
      ProjectSettings/XboxOneGame.config

8
Assets/Plugins/gamecore.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2457f514eac1270479e0711322531b62
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Plugins/gamecore/scarlett.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3099726459a61f844a1e111a0840066d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/scarlett/fmod.dll

77
Assets/Plugins/gamecore/scarlett/fmod.dll.meta

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: 24b1a82442239ba4f9a74ff98ad490a0
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 0
Exclude GameCoreXboxOne: 1
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
GameCoreScarlett: GameCoreScarlett
second:
enabled: 1
settings: {}
- first:
GameCoreXboxOne: GameCoreXboxOne
second:
enabled: 0
settings: {}
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/scarlett/fmod.pdb

7
Assets/Plugins/gamecore/scarlett/fmod.pdb.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6b261958f64b2f049847a2a552c8a867
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/scarlett/fmodL.dll

77
Assets/Plugins/gamecore/scarlett/fmodL.dll.meta

@ -0,0 +1,77 @@
fileFormatVersion: 2
guid: d4dcd43d17780d74e8708ae89b32d484
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 0
Exclude GameCoreXboxOne: 1
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: AnyOS
- first:
GameCoreScarlett: GameCoreScarlett
second:
enabled: 1
settings: {}
- first:
GameCoreXboxOne: GameCoreXboxOne
second:
enabled: 0
settings: {}
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/scarlett/fmodL.pdb

7
Assets/Plugins/gamecore/scarlett/fmodL.pdb.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 362467a871e822f42a483e7724421eb5
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Plugins/gamecore/xboxone.meta

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cc556e2a30fd91a44b49117d45b460a3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/xboxone/fmod.dll

51
Assets/Plugins/gamecore/xboxone/fmod.dll.meta

@ -0,0 +1,51 @@
fileFormatVersion: 2
guid: 5ffd0f04376f4dd4faaefbdddb55b8a8
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 1
Exclude GameCoreXboxOne: 0
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
GameCoreScarlett: GameCoreScarlett
second:
enabled: 0
settings: {}
- first:
GameCoreXboxOne: GameCoreXboxOne
second:
enabled: 1
settings: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/xboxone/fmod.pdb

7
Assets/Plugins/gamecore/xboxone/fmod.pdb.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f44aa097462d1f744a2a2cc53f89ecc5
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/xboxone/fmodL.dll

51
Assets/Plugins/gamecore/xboxone/fmodL.dll.meta

@ -0,0 +1,51 @@
fileFormatVersion: 2
guid: bd67d0c4f4021ff4086513cf217194b6
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Editor: 1
Exclude GameCoreScarlett: 1
Exclude GameCoreXboxOne: 0
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude PS4: 1
Exclude PS5: 1
Exclude Win: 1
Exclude Win64: 1
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
- first:
GameCoreScarlett: GameCoreScarlett
second:
enabled: 0
settings: {}
- first:
GameCoreXboxOne: GameCoreXboxOne
second:
enabled: 1
settings: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/Plugins/gamecore/xboxone/fmodL.pdb

7
Assets/Plugins/gamecore/xboxone/fmodL.pdb.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3e131629dca279e4697e95d3d0a2abde
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

BIN
Packages/gamecore/com.unity.render-pipelines.gamecore-1.2.0.tgz

1
Packages/manifest.json

@ -5,6 +5,7 @@
"com.unity.ide.visualstudio": "2.0.9",
"com.unity.ide.vscode": "1.2.3",
"com.unity.inputsystem": "1.0.2",
"com.unity.render-pipelines.gamecore": "file:gamecore/com.unity.render-pipelines.gamecore-1.2.0.tgz",
"com.unity.render-pipelines.ps4": "file:ps4/com.unity.render-pipelines.ps4-1.4.0.tgz",
"com.unity.render-pipelines.ps5": "file:ps5/com.unity.render-pipelines.ps5-1.4.0.tgz",
"com.unity.render-pipelines.universal": "10.5.1",

6
Packages/packages-lock.json

@ -71,6 +71,12 @@
},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.gamecore": {
"version": "file:gamecore/com.unity.render-pipelines.gamecore-1.2.0.tgz",
"depth": 0,
"source": "local-tarball",
"dependencies": {}
},
"com.unity.render-pipelines.ps4": {
"version": "file:ps4/com.unity.render-pipelines.ps4-1.4.0.tgz",
"depth": 0,

11
ProjectSettings/GameCoreScarlettSettings.asset

@ -0,0 +1,11 @@
{
"buildSubtarget": 0,
"deploymentMethod": 0,
"deploymentDrive": 0,
"scid": "00000000-0000-0000-0000-000000000000",
"packageEncryption": 0,
"xboxSeriesSResolutionWidth": 2560,
"xboxSeriesSResolutionHeight": 1440,
"xboxSeriesXResolutionWidth": 3840,
"xboxSeriesXResolutionHeight": 2160
}

14
ProjectSettings/GameCoreXboxOneSettings.asset

@ -0,0 +1,14 @@
{
"buildSubtarget": 0,
"deploymentMethod": 0,
"deploymentDrive": 0,
"scid": "00000000-0000-0000-0000-000000000000",
"packageEncryption": 0,
"xboxOneResolutionWidth": 1920,
"xboxOneResolutionHeight": 1080,
"xboxOneSResolutionWidth": 1920,
"xboxOneSResolutionHeight": 1080,
"xboxOneXResolutionWidth": 3840,
"xboxOneXResolutionHeight": 2160,
"esramDisabled": false
}

7
ProjectSettings/QualitySettings.asset

@ -220,12 +220,13 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
customRenderPipeline: {fileID: 11400000, guid: c24e2c2de0e0d4d4ba09c317ce83dea9,
type: 2}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2
GameCoreScarlett: 0
GameCoreXboxOne: 0
GameCoreScarlett: 5
GameCoreXboxOne: 5
Lumin: 5
Nintendo 3DS: 5
Nintendo Switch: 5

9
ProjectSettings/ScarlettGame.config

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Game xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" configVersion="0">
<Identity Name="UniQuake" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" Version="1.0.0.0" />
<ShellVisuals DefaultDisplayName="UniQuake" PublisherDisplayName="Skullsoft" StoreLogo="StoreLogo.png" Square150x150Logo="Logo.png" Square44x44Logo="SmallLogo.png" Description="UniQuake" BackgroundColor="#000000" SplashScreenImage="SplashScreen.png" />
<PersistentLocalStorage>
<SizeMB>1024</SizeMB>
</PersistentLocalStorage>
<VirtualMachine />
</Game>

9
ProjectSettings/XboxOneGame.config

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Game xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" configVersion="0">
<Identity Name="UniQuake" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" Version="1.0.0.0" />
<ShellVisuals DefaultDisplayName="UniQuake" PublisherDisplayName="Skullsoft" StoreLogo="StoreLogo.png" Square150x150Logo="Logo.png" Square44x44Logo="SmallLogo.png" Description="UniQuake" BackgroundColor="#000000" SplashScreenImage="SplashScreen.png" />
<PersistentLocalStorage>
<SizeMB>1024</SizeMB>
</PersistentLocalStorage>
<VirtualMachine />
</Game>
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