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Set up Unity project for PS5 builds. UniQuake now runs natively on PS5 as well, yay!

console
Nico de Poel 5 years ago
parent
commit
cf976698b9
  1. 1
      .gitignore
  2. 28
      BuildPS5/param.json
  3. 10
      ProjectSettings/PS5Settings.json
  4. 2
      ProjectSettings/QualitySettings.asset

1
.gitignore

@ -18,3 +18,4 @@ BuildPS4/
ORBIS_Debug/ ORBIS_Debug/
Prospero_Debug/ Prospero_Debug/
Assets/StreamingAssets/ Assets/StreamingAssets/
BuildPS5/

28
BuildPS5/param.json

@ -0,0 +1,28 @@
{
"ageLevel": {
"US": 0,
"default": 0
},
"applicationCategoryType": 0,
"applicationDrmType": "standard",
"attribute": 536870912,
"attribute2": 0,
"attribute3": 4,
"conceptId": "12345",
"contentBadgeType": 1,
"contentId": "ED5843-NPXX53349_00-XXXXXXXXXXXXXXXX",
"contentVersion": "01.000.000",
"downloadDataSize": 1024,
"localizedParameters": {
"defaultLanguage": "en-US",
"en-US": {
"titleName": "Title Name"
}
},
"masterVersion": "01.00",
"titleId": "NPXX53349",
"userDefinedParam1": 0,
"userDefinedParam2": 0,
"userDefinedParam3": 0,
"userDefinedParam4": 0
}

10
ProjectSettings/PS5Settings.json

@ -20,11 +20,11 @@
"iconImagesFolder": "", "iconImagesFolder": "",
"bgmPath": "", "bgmPath": "",
"playerPrefsMaxSize": 32768, "playerPrefsMaxSize": 32768,
"videoOutInitialWidth": 1920,
"videoOutInitialWidth": 3840,
"useResolutionFallback": false, "useResolutionFallback": false,
"videoOutPixelFormat": 0, "videoOutPixelFormat": 0,
"videoOutOutputMode": 1,
"paramFilePath": "",
"videoOutOutputMode": 15,
"paramFilePath": "BuildPS5/param.json",
"passcode": "m7M0V2momCTkaFtZNCjt-Sj_qK5ZRMDI", "passcode": "m7M0V2momCTkaFtZNCjt-Sj_qK5ZRMDI",
"updateReferencePackage": "", "updateReferencePackage": "",
"includedModules": [ "includedModules": [
@ -36,7 +36,9 @@
"libSceNpCppWebApi.prx", "libSceNpCppWebApi.prx",
"libScePfs.prx" "libScePfs.prx"
], ],
"workspaceName": "workspace0",
"sharedBinaryContentLabels": [],
"sharedBinarySystemFolders": [],
"workspaceName": "workspace1",
"buildCompressionType": 0, "buildCompressionType": 0,
"buildCompressionLevel": 0, "buildCompressionLevel": 0,
"keepPackageFiles": false, "keepPackageFiles": false,

2
ProjectSettings/QualitySettings.asset

@ -230,7 +230,7 @@ QualitySettings:
Nintendo 3DS: 5 Nintendo 3DS: 5
Nintendo Switch: 5 Nintendo Switch: 5
PS4: 5 PS4: 5
PS5: 0
PS5: 5
PSP2: 2 PSP2: 2
Stadia: 5 Stadia: 5
Standalone: 5 Standalone: 5

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