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Modifications to make UniQuake work with a new engine DLL based on QuakeSpasm:
Modifications to make UniQuake work with a new engine DLL based on QuakeSpasm:
- Extended QuakeParms with additional fields required by QuakeSpasm, and marshal it to a fixed memory block so that the engine can hold on to a reference. - Increased heap size to 128 MB - Some minor renaming and refactoringconsole
5 changed files with 39 additions and 18 deletions
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4Assets/Scripts/CallbackHandler.cs
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2Assets/Scripts/Modules/RenderModule.cs
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16Assets/Scripts/Modules/SystemModule.cs
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21Assets/Scripts/QuakeParms.cs
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14Assets/Scripts/UniQuake.cs
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