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6 Commits (0899855b51b11b9d74b83d9c5284ef4730050a26)

Author SHA1 Message Date
Nico de Poel 0899855b51 Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade
5 years ago
Nico de Poel 8fcbac51a4 Fixed some minor issues related to Unity update
5 years ago
Nico de Poel cfb73cb1e9 Added Universal Rendering Pipeline (URP) to the Unity project
5 years ago
Nico de Poel ac0be29e11 Upgraded project to Unity 2020.3.2
5 years ago
Nico de Poel 79b8f0d221 Added Unity code to interop with Quake DLL and test initialization from a Unity scene.
5 years ago
Nico de Poel c497f6366a First commit of an empty Unity project with some basic setup:
- Use OpenGL only on Windows (temporary while we integrate Quake as a native rendering plugin first)
- Imported new Input System package
- Set physics tick rate to 10 fps (default for Quake)
5 years ago
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