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3 Commits (08c16f71a1ba80a7d1a82d91cfc4ee7ab7cce9f6)

Author SHA1 Message Date
Nico de Poel 08c16f71a1 Moved importing and conversion of mesh data into AliasModel class. Also:
- Do not create blend shapes if a model does not have any animations
- Handle cases when mesh does not have any blend shapes
5 years ago
Nico de Poel e8a3313d88 Some cleanup
5 years ago
Nico de Poel 4138290723 Further mesh research: create an individual mesh for each animation sequence, with a single blend shape animation per mesh. Added an AliasModel class to manage meshes and find the correct animations. With this we can smoothly animate looped animation cycles.
5 years ago
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