4 Commits (2a4ec90ff1d414cc78e2c210ee7f26dc6df7b2fd)

Author SHA1 Message Date
Nico de Poel 2460110525 First experimental shader using lightmaps, based on URP's Unlit shader. Needed to change the project's Color Space to Gamma for the lightmapped output to look correct. 5 years ago
Nico de Poel 0978e0490e - Added the option to shut down a UniQuake instance from outside of Quake itself. Useful for when Quake is running headless. 5 years ago
Nico de Poel cfb73cb1e9 Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
Nico de Poel c497f6366a First commit of an empty Unity project with some basic setup: 5 years ago