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1 Commits (3e83559b6f2562c903228d21387b0096771b082f)

Author SHA1 Message Date
Nico de Poel 3e83559b6f Renamed style files and directories, now that the structure has crystallized somewhat
5 years ago
Nico de Poel ecdc9d1f0e Disabled mipmapping on particle sprite so that it gets a very sharp and defined look, similar to QuakeSpasm.
5 years ago
Nico de Poel b25f2a54a9 Added a first version of the particle explosion effect, reconstructed using Unity's particle system as close to Quake's original particles as I can right now.
5 years ago
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