Home Explore Help
Sign In
ndepoel
/
uniquake
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
220 Commits
3 Branches
0 Tags
73 MiB
Tree: 612dbca12a
console
master
readme
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '612dbca12a'
${ noResults }
Commit Graph

3 Commits (612dbca12a880328cf650f1fa4df0de413ad2dcc)

Author SHA1 Message Date
Nico de Poel 612dbca12a Improved particle trail management: instead of instantiating many tiny particle effects for each segment of the trail, instantiate a single particle trail effect and attach it to the entity. The particle system is made looping and simulates in world space, to have it create a proper trail. Particle trails are destroyed with a delay when detached from their entity, so that the particles have the time to finish their simulation.
5 years ago
Nico de Poel 4c648a1f5a First version of particle trail, supporting rocket trail, smoke trail and blood trail.
5 years ago
Nico de Poel 3e83559b6f Renamed style files and directories, now that the structure has crystallized somewhat
5 years ago
Powered by Gitea Version: 1.14.1 Page: 54ms Template: 3ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3