3 Commits (64b4ac812b06d3ffd4b8d852d0faa506b4bd7279)

Author SHA1 Message Date
Nico de Poel 12faa0c8a1 Allow FMOD system to be re-created during hot code compile & reload, and added some debug UI to inspect what FMOD is doing 5 years ago
Nico de Poel 548b72aed1 Minor bits: 5 years ago
Nico de Poel 264848f832 Integrated FMOD (just Core, not Studio) into the Unity project and initialize it through a new AudioManager. The FMOD Core system handle is shared between Unity and Quake, so that both may produce sound through the same audio device. 5 years ago