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73 MiB
C 85.1%
C# 10.9%
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HTML 0.6%
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uniquake/Assets/Scripts/Support
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Nico de Poel 0dc5c1a14b
Create world submodel game objects and link them to entities, allowing doors and buttons and such to work properly. Also don't bother linking the view entity to a model.
5 years ago
..
AliasModel.cs Squashed a bunch of bugs in the alias model animation system and integrated transform/animation updates into the alias model lerping system. Entities are now correctly animated, yay! 5 years ago
AliasModel.cs.meta Moved some files around 5 years ago
AliasModelAnimator.cs Moved some files around 5 years ago
AliasModelAnimator.cs.meta Moved some files around 5 years ago
BrushModel.cs Create world submodel game objects and link them to entities, allowing doors and buttons and such to work properly. Also don't bother linking the view entity to a model. 5 years ago
BrushModel.cs.meta Moved some files around 5 years ago
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