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61 lines
832 B

#ifndef USE_LIBSDL
#include "quakedef.h"
void IN_Init(void)
{
}
void IN_Shutdown(void)
{
}
// oportunity for devices to stick commands on the script buffer
void IN_Commands(void)
{
}
// mouse moved by dx and dy pixels
void IN_MouseMotion(int dx, int dy)
{
}
// used as a callback for Sys_SendKeyEvents() by some drivers
void IN_SendKeyEvents(void)
{
}
// do stuff if input mode (text/non-text) changes matter to the keyboard driver
void IN_UpdateInputMode(void)
{
}
// add additional movement on top of the keyboard move cmd
void IN_Move(usercmd_t *cmd)
{
}
// restores all button and position states to defaults
void IN_ClearStates(void)
{
}
// called when the app becomes active
void IN_Activate()
{
}
// called when the app becomes inactive
void IN_Deactivate(qboolean free_cursor)
{
}
#endif // !USE_LIBSDL