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Nico de Poel 2a4ec90ff1
Reworked setup of native-to-managed callbacks. The "target" pointer is no longer a part of the callbacks struct, instead this is now supplied and stored as an opaque "context" pointer along with a pointer to the callbacks struct. These are provided through separate SetCallbacks functions before initializing the UniQuake native plugin. This cleans up several functions and requires less use of global pointers, while also making it easier to see how things fit together and how to add new modules in the future.
5 years ago
..
manifest.json Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
packages-lock.json Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
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