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45 lines
1.3 KiB
45 lines
1.3 KiB
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// snd_fmod.c: FMOD sound system implementation for music playback
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// Developed by Jacques Krige
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// Ultimate Quake Engine
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// http://www.jacqueskrige.com
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#ifndef _SND_FMOD_H_
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#define _SND_FMOD_H_
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#define UQE_FMOD
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#ifdef UQE_FMOD
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#define UQE_FMOD_CDAUDIO
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void FMOD_Init (void);
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void FMOD_Shutdown (void);
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void FMOD_MusicStart (char *name, qboolean loop, qboolean notify);
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void FMOD_MusicStop (void);
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void FMOD_MusicPause (void);
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void FMOD_MusicResume (void);
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void FMOD_MusicUpdate (char *newbgmtype);
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void FMOD_MusicActivate (qboolean active);
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qboolean FMOD_MusicActive (void);
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#endif
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#endif
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