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uniquake/engine/FMOD
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Nico de Poel 612dbca12a
Improved particle trail management: instead of instantiating many tiny particle effects for each segment of the trail, instantiate a single particle trail effect and attach it to the entity. The particle system is made looping and simulates in world space, to have it create a proper trail. Particle trails are destroyed with a delay when detached from their entity, so that the particles have the time to finish their simulation.
5 years ago
..
inc Updated FMOD to version 2.01.11 (latest stable) 5 years ago
lib Updated FMOD to version 2.01.11 (latest stable) 5 years ago
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