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183 Commits
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73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
Objective-C 0.2%
 
 
 
 
 
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uniquake/engine/Windows/VisualStudio
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Nico de Poel 6472eb74d6
Updated engine project with PS5 (Prospero) build settings
5 years ago
..
uniquake.sln Updated engine project with PS5 (Prospero) build settings 5 years ago
uniquake.vcxproj Updated engine project with PS5 (Prospero) build settings 5 years ago
uniquake.vcxproj.filters First bits of entity logic: assign alias models, update transform and animation, remove entity. Still lots of problems to solve, but it's starting to do something. 5 years ago
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