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C 85.1%
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uniquake/engine/Windows
History
Nico de Poel 67980400ef
Apply full bright textures to brush models. This is really starting to look a lot like Quake now!
5 years ago
..
SDL2 Added SDL2 library files that were previously ignored 5 years ago
VisualStudio First bits of entity logic: assign alias models, update transform and animation, remove entity. Still lots of problems to solve, but it's starting to do something. 5 years ago
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