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169 Commits
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73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
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uniquake/Assets/Plugins/windows
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Nico de Poel 722c79ab8b
Simplified call to create world material, which is just one method now that takes surface flags. The implementation will figure out which template material to use.
5 years ago
..
x86 Added SDL2 libraries required by QuakeSpasm (for now) 5 years ago
x86_64 Added SDL2 libraries required by QuakeSpasm (for now) 5 years ago
x86.meta Upgraded FMOD to version 2.00.16 (Core libraries only) and included 64-bit Windows libraries. Updated API's where necessary and removed all of the CD audio stuff as FMOD doesn't seem to support this anymore, and we're not interested in it anyway. 5 years ago
x86_64.meta Upgraded FMOD to version 2.00.16 (Core libraries only) and included 64-bit Windows libraries. Updated API's where necessary and removed all of the CD audio stuff as FMOD doesn't seem to support this anymore, and we're not interested in it anyway. 5 years ago
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