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2466 lines
56 KiB
2466 lines
56 KiB
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// draw.c -- this is the only file outside the refresh that touches the
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// vid buffer
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#include "quakedef.h"
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// jkrige - scale2d
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#ifdef _WIN32
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#include "winquake.h"
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#endif
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// jkrige - scale2d
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// jkrige - jpg
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#include "../jpeg-6/jpeglib.h"
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byte *jpeg_rgba;
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// jkrige - jpg
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//#define GL_COLOR_INDEX8_EXT 0x80E5
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extern unsigned char d_15to8table[65536];
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cvar_t gl_nobind = {"gl_nobind", "0"};
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cvar_t gl_max_size = {"gl_max_size", "1024"};
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cvar_t gl_picmip = {"gl_picmip", "0"};
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// jkrige - luma textures
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cvar_t gl_lumatex_render = {"gl_lumatex_render", "1", true};
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// jkrige - luma textures
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byte *draw_chars; // 8*8 graphic characters
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qpic_t *draw_disc;
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qpic_t *draw_backtile;
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int translate_texture;
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int char_texture;
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typedef struct
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{
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int texnum;
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float sl, tl, sh, th;
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} glpic_t;
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byte conback_buffer[sizeof(qpic_t) + sizeof(glpic_t)];
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qpic_t *conback = (qpic_t *)&conback_buffer;
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// jkrige - .lit colored lights
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//int gl_lightmap_format = 4;
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// jkrige - .lit colored lights
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int gl_solid_format = 3;
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int gl_alpha_format = 4;
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// jkrige - change bilinear texture filtering to trilinear texture filtering
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//int gl_filter_min = GL_LINEAR_MIPMAP_NEAREST;
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//int gl_filter_max = GL_LINEAR;
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int gl_filter_min = GL_LINEAR_MIPMAP_LINEAR;
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int gl_filter_max = GL_LINEAR_MIPMAP_LINEAR;
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// jkrige - change bilinear texture filtering to trilinear texture filtering
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float tex_mode = -1.0f;
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int texels;
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// jkrige - moved to glquake.h
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/*typedef struct
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{
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int texnum;
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qboolean tex_luma; // jkrige - luma textures
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char identifier[64];
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int width, height;
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qboolean mipmap;
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} gltexture_t;
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#define MAX_GLTEXTURES 1024*/
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// jkrige - moved to glquake.h
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gltexture_t gltextures[MAX_GLTEXTURES];
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int numgltextures;
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void GL_Bind (int texnum)
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{
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if (gl_nobind.value)
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texnum = char_texture;
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if (currenttexture == texnum)
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return;
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currenttexture = texnum;
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// jkrige - opengl's bind function
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//#ifdef _WIN32
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// bindTexFunc (GL_TEXTURE_2D, texnum);
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//#else
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glBindTexture(GL_TEXTURE_2D, texnum);
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//#endif
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// jkrige - opengl's bind function
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}
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/*
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=============================================================================
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scrap allocation
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Allocate all the little status bar obejcts into a single texture
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to crutch up stupid hardware / drivers
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=============================================================================
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*/
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#define MAX_SCRAPS 2
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#define BLOCK_WIDTH 256
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#define BLOCK_HEIGHT 256
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int scrap_allocated[MAX_SCRAPS][BLOCK_WIDTH];
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byte scrap_texels[MAX_SCRAPS][BLOCK_WIDTH*BLOCK_HEIGHT*4];
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qboolean scrap_dirty;
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int scrap_texnum;
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// returns a texture number and the position inside it
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int Scrap_AllocBlock (int w, int h, int *x, int *y)
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{
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int i, j;
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int best, best2;
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int bestx;
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int texnum;
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for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++)
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{
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best = BLOCK_HEIGHT;
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for (i=0 ; i<BLOCK_WIDTH-w ; i++)
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{
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best2 = 0;
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for (j=0 ; j<w ; j++)
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{
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if (scrap_allocated[texnum][i+j] >= best)
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break;
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if (scrap_allocated[texnum][i+j] > best2)
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best2 = scrap_allocated[texnum][i+j];
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}
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if (j == w)
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{ // this is a valid spot
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*x = i;
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*y = best = best2;
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}
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}
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if (best + h > BLOCK_HEIGHT)
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continue;
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for (i=0 ; i<w ; i++)
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scrap_allocated[texnum][*x + i] = best + h;
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return texnum;
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}
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Sys_Error ("Scrap_AllocBlock: full");
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}
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int scrap_uploads;
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void Scrap_Upload (void)
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{
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int texnum;
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scrap_uploads++;
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for (texnum=0 ; texnum<MAX_SCRAPS ; texnum++)
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{
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GL_Bind(scrap_texnum + texnum);
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GL_Upload8 (scrap_texels[texnum], BLOCK_WIDTH, BLOCK_HEIGHT, false, true);
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}
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scrap_dirty = false;
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// jkrige - scale2d
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//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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// jkrige - scale2d
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}
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//=============================================================================
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/* Support Routines */
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typedef struct cachepic_s
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{
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char name[MAX_QPATH];
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qpic_t pic;
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byte padding[32]; // for appended glpic
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} cachepic_t;
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#define MAX_CACHED_PICS 128
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cachepic_t menu_cachepics[MAX_CACHED_PICS];
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int menu_numcachepics;
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byte menuplyr_pixels[4096];
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int pic_texels;
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int pic_count;
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qpic_t *Draw_PicFromWad (char *name)
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{
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qpic_t *p;
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glpic_t *gl;
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p = W_GetLumpName (name);
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gl = (glpic_t *)p->data;
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// load little ones into the scrap
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if (p->width < 64 && p->height < 64)
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{
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int x, y;
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int i, j, k;
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int texnum;
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texnum = Scrap_AllocBlock (p->width, p->height, &x, &y);
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scrap_dirty = true;
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k = 0;
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for (i=0 ; i<p->height ; i++)
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for (j=0 ; j<p->width ; j++, k++)
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scrap_texels[texnum][(y+i)*BLOCK_WIDTH + x + j] = p->data[k];
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texnum += scrap_texnum;
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gl->texnum = texnum;
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gl->sl = (x+0.01)/(float)BLOCK_WIDTH;
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gl->sh = (x+p->width-0.01)/(float)BLOCK_WIDTH;
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gl->tl = (y+0.01)/(float)BLOCK_WIDTH;
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gl->th = (y+p->height-0.01)/(float)BLOCK_WIDTH;
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pic_count++;
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pic_texels += p->width*p->height;
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}
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else
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{
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gl->texnum = GL_LoadPicTexture (p);
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gl->sl = 0;
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gl->sh = 1;
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gl->tl = 0;
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gl->th = 1;
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}
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return p;
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}
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/*
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================
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Draw_CachePic
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================
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*/
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qpic_t *Draw_CachePic (char *path)
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{
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cachepic_t *pic;
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int i;
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qpic_t *dat;
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glpic_t *gl;
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for (pic=menu_cachepics, i=0 ; i<menu_numcachepics ; pic++, i++)
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if (!strcmp (path, pic->name))
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return &pic->pic;
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if (menu_numcachepics == MAX_CACHED_PICS)
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Sys_Error ("menu_numcachepics == MAX_CACHED_PICS");
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menu_numcachepics++;
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strcpy (pic->name, path);
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//
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// load the pic from disk
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//
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dat = (qpic_t *)COM_LoadTempFile (path);
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if (!dat)
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Sys_Error ("Draw_CachePic: failed to load %s", path);
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SwapPic (dat);
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// HACK HACK HACK --- we need to keep the bytes for
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// the translatable player picture just for the menu
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// configuration dialog
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if (!strcmp (path, "gfx/menuplyr.lmp"))
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memcpy (menuplyr_pixels, dat->data, dat->width*dat->height);
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pic->pic.width = dat->width;
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pic->pic.height = dat->height;
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gl = (glpic_t *)pic->pic.data;
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gl->texnum = GL_LoadPicTexture (dat);
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gl->sl = 0;
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gl->sh = 1;
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gl->tl = 0;
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gl->th = 1;
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return &pic->pic;
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}
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/*void Draw_CharToConback (int num, byte *dest)
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{
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int row, col;
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byte *source;
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int drawline;
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int x;
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row = num>>4;
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col = num&15;
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source = draw_chars + (row<<10) + (col<<3);
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drawline = 8;
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while (drawline--)
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{
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for (x=0 ; x<8 ; x++)
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if (source[x] != 255)
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dest[x] = 0x60 + source[x];
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source += 128;
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dest += 320;
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}
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}*/
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typedef struct
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{
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char *name;
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int minimize, maximize;
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} glmode_t;
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glmode_t modes[] = {
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{"GL_NEAREST", GL_NEAREST, GL_NEAREST},
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{"GL_LINEAR", GL_LINEAR, GL_LINEAR},
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{"GL_NEAREST_MIPMAP_NEAREST", GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST},
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{"GL_LINEAR_MIPMAP_NEAREST", GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR},
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{"GL_NEAREST_MIPMAP_LINEAR", GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST},
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{"GL_LINEAR_MIPMAP_LINEAR", GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR}
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};
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/*
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===============
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Draw_TextureMode_f
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===============
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*/
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/*void Draw_TextureMode_f (void)
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{
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int i;
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gltexture_t *glt;
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if (Cmd_Argc() == 1)
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{
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for (i=0 ; i< 6 ; i++)
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if (gl_filter_min == modes[i].minimize)
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{
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Con_Printf ("%s\n", modes[i].name);
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return;
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}
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Con_Printf ("current filter is unknown???\n");
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return;
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}
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for (i=0 ; i< 6 ; i++)
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{
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if (!Q_strcasecmp (modes[i].name, Cmd_Argv(1) ) )
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break;
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}
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if (i == 6)
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{
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Con_Printf ("bad filter name\n");
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return;
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}
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gl_filter_min = modes[i].minimize;
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gl_filter_max = modes[i].maximize;
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// change all the existing mipmap texture objects
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for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
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{
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if (glt->mipmap)
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{
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GL_Bind (glt->texnum);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
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}
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}
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}*/
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// jkrige - texture mode
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extern int solidskytexture;
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extern int alphaskytexture;
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void Draw_TextureMode_f (void)
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{
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int i, j;
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gltexture_t *glt;
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int AnisotropyModes = 0;
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if(tex_mode < 0.0f)
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tex_mode = gl_texturemode.value;
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if(tex_mode == gl_texturemode.value)
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return;
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if(floor(gl_texturemode.value) < 0.0f | gl_texturemode.value != floor(gl_texturemode.value))
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{
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Con_Printf ("unknown texture mode\n");
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Cvar_Set ("gl_texturemode", "2");
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return;
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}
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i = 0;
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if(gl_texturemode.value == 1.0f)
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i = 3;
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if(gl_texturemode.value >= 2.0f)
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i = 5;
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if(anisotropic_ext == true)
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AnisotropyModes = (int)floor((log(maximumAnisotrophy)/log(2.0f)) + 0.5f);
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else
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AnisotropyModes = 0;
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if(anisotropic_ext == false)
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{
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if (gl_texturemode.value > 2.0f)
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{
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Con_Printf ("unknown texture mode\n");
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Cvar_Set ("gl_texturemode", "2");
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return;
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}
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}
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if(anisotropic_ext == true)
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{
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if (gl_texturemode.value > (2.0f + (float)AnisotropyModes))
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{
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Con_Printf ("unknown texture mode\n");
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Cvar_SetValue ("gl_texturemode", (2.0f + (float)AnisotropyModes));
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return;
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}
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}
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gl_filter_min = modes[i].minimize;
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gl_filter_max = modes[i].maximize;
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// change all the existing mipmap texture objects
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for (j=0, glt=gltextures ; j<numgltextures ; j++, glt++)
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{
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if (glt->mipmap)
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{
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GL_Bind (glt->texnum);
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if(gl_texturemode.value <= 2.0f)
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{
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
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if(anisotropic_ext == true)
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f);
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}
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|
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// jkrige - anisotropic filtering
|
|
if(gl_texturemode.value > 2.0f && anisotropic_ext == true)
|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, pow(2.0f, gl_texturemode.value - 2.0f));
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// jkrige - anisotropic filtering
|
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|
|
|
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// jkrige - luma textures
|
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if(glt->tex_luma == true)
|
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{
|
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GL_Bind (JK_LUMA_TEX + glt->texnum);
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|
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if(gl_texturemode.value <= 2.0f)
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{
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
if(anisotropic_ext == true)
|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f);
|
|
}
|
|
|
|
// jkrige - anisotropic filtering
|
|
if(gl_texturemode.value > 2.0f && anisotropic_ext == true)
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, pow(2.0f, gl_texturemode.value - 2.0f));
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|
// jkrige - anisotropic filtering
|
|
}
|
|
// jkrige - luma textures
|
|
}
|
|
}
|
|
|
|
|
|
// sky textures
|
|
if(gl_texturemode.value == 0.0f)
|
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{
|
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GL_Bind (solidskytexture);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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|
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GL_Bind (alphaskytexture);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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|
}
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|
else
|
|
{
|
|
GL_Bind (solidskytexture);
|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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|
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GL_Bind (alphaskytexture);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
}
|
|
// sky textures
|
|
|
|
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|
tex_mode = gl_texturemode.value;
|
|
}
|
|
// jkrige - texture mode
|
|
|
|
/*
|
|
===============
|
|
Draw_Init
|
|
===============
|
|
*/
|
|
void Draw_Init (void)
|
|
{
|
|
int i;
|
|
qpic_t *cb;
|
|
byte *dest, *src;
|
|
int x, y;
|
|
char ver[40];
|
|
glpic_t *gl;
|
|
int start;
|
|
byte *ncdata;
|
|
int f, fstep;
|
|
|
|
|
|
Cvar_RegisterVariable (&gl_nobind);
|
|
Cvar_RegisterVariable (&gl_max_size);
|
|
Cvar_RegisterVariable (&gl_picmip);
|
|
|
|
// jkrige - luma textures
|
|
Cvar_RegisterVariable (&gl_lumatex_render);
|
|
// jkrige - luma textures
|
|
|
|
|
|
// 3dfx can only handle 256 wide textures
|
|
if (!Q_strncasecmp ((char *)gl_renderer, "3dfx",4) || strstr((char *)gl_renderer, "Glide"))
|
|
Cvar_Set ("gl_max_size", "256");
|
|
|
|
//Cmd_AddCommand ("gl_texturemode", &Draw_TextureMode_f); // jkrige - texture mode
|
|
|
|
// load the console background and the charset
|
|
// by hand, because we need to write the version
|
|
// string into the background before turning
|
|
// it into a texture
|
|
draw_chars = W_GetLumpName ("conchars");
|
|
for (i=0 ; i<256*64 ; i++)
|
|
if (draw_chars[i] == 0)
|
|
draw_chars[i] = 255; // proper transparent color
|
|
|
|
// now turn them into textures
|
|
|
|
|
|
// jkrige - external texture loading
|
|
//char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false, true);
|
|
char_texture = GL_LoadTexture ("charset", "lump", 128, 128, draw_chars, false, true, 1);
|
|
// jkrige - external texture loading
|
|
|
|
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
|
|
start = Hunk_LowMark();
|
|
|
|
cb = (qpic_t *)COM_LoadTempFile ("gfx/conback.lmp");
|
|
if (!cb)
|
|
Sys_Error ("Couldn't load gfx/conback.lmp");
|
|
SwapPic (cb);
|
|
|
|
// jkrige - print version info to the console
|
|
// hack the version number directly into the pic
|
|
/*#if defined(__linux__)
|
|
sprintf (ver, "(Linux %2.2f, gl %4.2f) %4.2f", (float)LINUX_VERSION, (float)GLQUAKE_VERSION, (float)VERSION);
|
|
#else
|
|
sprintf (ver, "(gl %4.2f) %4.2f", (float)GLQUAKE_VERSION, (float)VERSION);
|
|
#endif
|
|
dest = cb->data + 320*186 + 320 - 11 - 8*strlen(ver);
|
|
y = strlen(ver);
|
|
for (x=0 ; x<y ; x++)
|
|
Draw_CharToConback (ver[x], dest+(x<<3));*/
|
|
// jkrige - print version info to the console
|
|
|
|
#if 0
|
|
conback->width = vid.conwidth;
|
|
conback->height = vid.conheight;
|
|
|
|
// scale console to vid size
|
|
dest = ncdata = Hunk_AllocName(vid.conwidth * vid.conheight, "conback");
|
|
|
|
for (y=0 ; y<vid.conheight ; y++, dest += vid.conwidth)
|
|
{
|
|
src = cb->data + cb->width * (y*cb->height/vid.conheight);
|
|
if (vid.conwidth == cb->width)
|
|
memcpy (dest, src, vid.conwidth);
|
|
else
|
|
{
|
|
f = 0;
|
|
fstep = cb->width*0x10000/vid.conwidth;
|
|
for (x=0 ; x<vid.conwidth ; x+=4)
|
|
{
|
|
dest[x] = src[f>>16];
|
|
f += fstep;
|
|
dest[x+1] = src[f>>16];
|
|
f += fstep;
|
|
dest[x+2] = src[f>>16];
|
|
f += fstep;
|
|
dest[x+3] = src[f>>16];
|
|
f += fstep;
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
conback->width = cb->width;
|
|
conback->height = cb->height;
|
|
ncdata = cb->data;
|
|
#endif
|
|
|
|
gl = (glpic_t *)conback->data;
|
|
|
|
// jkrige - external texture loading
|
|
//gl->texnum = GL_LoadTexture ("conback", conback->width, conback->height, ncdata, false, false);
|
|
gl->texnum = GL_LoadTexture ("conback", "lump", conback->width, conback->height, ncdata, false, false, 1);
|
|
// jkrige - external texture loading
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->sl = 0;
|
|
gl->sh = 1;
|
|
gl->tl = 0;
|
|
gl->th = 1;
|
|
conback->width = vid.width;
|
|
conback->height = vid.height;
|
|
|
|
// free loaded console
|
|
Hunk_FreeToLowMark(start);
|
|
|
|
// save a texture slot for translated picture
|
|
translate_texture = texture_extension_number++;
|
|
|
|
// save slots for scraps
|
|
scrap_texnum = texture_extension_number;
|
|
texture_extension_number += MAX_SCRAPS;
|
|
|
|
//
|
|
// get the other pics we need
|
|
//
|
|
draw_disc = Draw_PicFromWad ("disc");
|
|
draw_backtile = Draw_PicFromWad ("backtile");
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
================
|
|
Draw_Character
|
|
|
|
Draws one 8*8 graphics character with 0 being transparent.
|
|
It can be clipped to the top of the screen to allow the console to be
|
|
smoothly scrolled off.
|
|
================
|
|
*/
|
|
void Draw_Character (int x, int y, int num)
|
|
{
|
|
byte *dest;
|
|
byte *source;
|
|
unsigned short *pusdest;
|
|
int drawline;
|
|
int row, col;
|
|
float frow, fcol, size;
|
|
|
|
if (num == 32)
|
|
return; // space
|
|
|
|
num &= 255;
|
|
|
|
if (y <= -8)
|
|
return; // totally off screen
|
|
|
|
row = num>>4;
|
|
col = num&15;
|
|
|
|
frow = row*0.0625;
|
|
fcol = col*0.0625;
|
|
size = 0.0625;
|
|
|
|
GL_Bind (char_texture);
|
|
|
|
glBegin (GL_QUADS);
|
|
glTexCoord2f (fcol, frow);
|
|
glVertex2f (x, y);
|
|
glTexCoord2f (fcol + size, frow);
|
|
glVertex2f (x+8, y);
|
|
glTexCoord2f (fcol + size, frow + size);
|
|
glVertex2f (x+8, y+8);
|
|
glTexCoord2f (fcol, frow + size);
|
|
glVertex2f (x, y+8);
|
|
glEnd ();
|
|
}
|
|
|
|
/*
|
|
================
|
|
Draw_String
|
|
================
|
|
*/
|
|
void Draw_String (int x, int y, char *str)
|
|
{
|
|
while (*str)
|
|
{
|
|
Draw_Character (x, y, *str);
|
|
str++;
|
|
x += 8;
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
Draw_DebugChar
|
|
|
|
Draws a single character directly to the upper right corner of the screen.
|
|
This is for debugging lockups by drawing different chars in different parts
|
|
of the code.
|
|
================
|
|
*/
|
|
void Draw_DebugChar (char num)
|
|
{
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Draw_AlphaPic
|
|
=============
|
|
*/
|
|
void Draw_AlphaPic (int x, int y, qpic_t *pic, float alpha)
|
|
{
|
|
byte *dest, *source;
|
|
unsigned short *pusdest;
|
|
int v, u;
|
|
glpic_t *gl;
|
|
|
|
if (scrap_dirty)
|
|
Scrap_Upload ();
|
|
gl = (glpic_t *)pic->data;
|
|
glDisable(GL_ALPHA_TEST);
|
|
glEnable (GL_BLEND);
|
|
// glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
// glCullFace(GL_FRONT);
|
|
glColor4f (1,1,1,alpha);
|
|
GL_Bind (gl->texnum);
|
|
glBegin (GL_QUADS);
|
|
glTexCoord2f (gl->sl, gl->tl);
|
|
glVertex2f (x, y);
|
|
glTexCoord2f (gl->sh, gl->tl);
|
|
glVertex2f (x+pic->width, y);
|
|
glTexCoord2f (gl->sh, gl->th);
|
|
glVertex2f (x+pic->width, y+pic->height);
|
|
glTexCoord2f (gl->sl, gl->th);
|
|
glVertex2f (x, y+pic->height);
|
|
glEnd ();
|
|
glColor4f (1,1,1,1);
|
|
glEnable(GL_ALPHA_TEST);
|
|
glDisable (GL_BLEND);
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
Draw_Pic
|
|
=============
|
|
*/
|
|
void Draw_Pic (int x, int y, qpic_t *pic)
|
|
{
|
|
byte *dest, *source;
|
|
unsigned short *pusdest;
|
|
int v, u;
|
|
glpic_t *gl;
|
|
|
|
if (scrap_dirty)
|
|
Scrap_Upload ();
|
|
gl = (glpic_t *)pic->data;
|
|
glColor4f (1,1,1,1);
|
|
GL_Bind (gl->texnum);
|
|
glBegin (GL_QUADS);
|
|
glTexCoord2f (gl->sl, gl->tl);
|
|
glVertex2f (x, y);
|
|
glTexCoord2f (gl->sh, gl->tl);
|
|
glVertex2f (x+pic->width, y);
|
|
glTexCoord2f (gl->sh, gl->th);
|
|
glVertex2f (x+pic->width, y+pic->height);
|
|
glTexCoord2f (gl->sl, gl->th);
|
|
glVertex2f (x, y+pic->height);
|
|
glEnd ();
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
Draw_TransPic
|
|
=============
|
|
*/
|
|
void Draw_TransPic (int x, int y, qpic_t *pic)
|
|
{
|
|
byte *dest, *source, tbyte;
|
|
unsigned short *pusdest;
|
|
int v, u;
|
|
|
|
if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 || (unsigned)(y + pic->height) > vid.height)
|
|
{
|
|
Sys_Error ("Draw_TransPic: bad coordinates");
|
|
}
|
|
|
|
Draw_Pic (x, y, pic);
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
Draw_TransPicTranslate
|
|
|
|
Only used for the player color selection menu
|
|
=============
|
|
*/
|
|
void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation)
|
|
{
|
|
int v, u, c;
|
|
unsigned trans[64*64], *dest;
|
|
byte *src;
|
|
int p;
|
|
|
|
GL_Bind (translate_texture);
|
|
|
|
c = pic->width * pic->height;
|
|
|
|
dest = trans;
|
|
for (v=0 ; v<64 ; v++, dest += 64)
|
|
{
|
|
src = &menuplyr_pixels[ ((v*pic->height)>>6) *pic->width];
|
|
for (u=0 ; u<64 ; u++)
|
|
{
|
|
p = src[(u*pic->width)>>6];
|
|
if (p == 255)
|
|
dest[u] = p;
|
|
else
|
|
dest[u] = d_8to24table[translation[p]];
|
|
}
|
|
}
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
|
|
|
|
// jkrige - use "point sampled" texture mode
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
// jkrige - use "point sampled" texture mode
|
|
|
|
glColor3f (1,1,1);
|
|
glBegin (GL_QUADS);
|
|
glTexCoord2f (0, 0);
|
|
glVertex2f (x, y);
|
|
glTexCoord2f (1, 0);
|
|
glVertex2f (x+pic->width, y);
|
|
glTexCoord2f (1, 1);
|
|
glVertex2f (x+pic->width, y+pic->height);
|
|
glTexCoord2f (0, 1);
|
|
glVertex2f (x, y+pic->height);
|
|
glEnd ();
|
|
}
|
|
|
|
// jkrige - print version info to the console
|
|
void Console_Print (int cx, int cy, char *str)
|
|
{
|
|
while (*str)
|
|
{
|
|
Draw_Character (cx, cy, ((unsigned char)(*str))+256);
|
|
str++;
|
|
cx += 8;
|
|
}
|
|
}
|
|
// jkrige - print version info to the console
|
|
|
|
/*
|
|
================
|
|
Draw_ConsoleBackground
|
|
|
|
================
|
|
*/
|
|
void Draw_ConsoleBackground (int lines)
|
|
{
|
|
// jkrige - removed alpha console background
|
|
//int y = (vid.height * 3) >> 2;
|
|
// jkrige - removed alpha console background
|
|
|
|
|
|
// jkrige - print version info to the console
|
|
int ver_x, ver_y;
|
|
char engineversion[32];
|
|
sprintf(engineversion, "UQE Quake %.2f", QUAKE_VERSION);
|
|
ver_x = (int)vid.width - (strlen(engineversion)*8) /*- 8*/;
|
|
ver_y = (int)vid.height - 8; //- 16;
|
|
// jkrige - print version info to the console
|
|
|
|
|
|
// jkrige - removed alpha console background
|
|
//if (lines > y)
|
|
// Draw_Pic(0, lines - vid.height, conback);
|
|
//else
|
|
// Draw_AlphaPic (0, lines - vid.height, conback, (float)(1.2 * lines)/y);
|
|
Draw_Pic(0, lines - vid.height, conback);
|
|
// jkrige - removed alpha console background
|
|
|
|
|
|
// jkrige - print version info to the console
|
|
Console_Print(ver_x, lines - (int)vid.height + ver_y, engineversion);
|
|
// jkrige - print version info to the console
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
Draw_TileClear
|
|
|
|
This repeats a 64*64 tile graphic to fill the screen around a sized down
|
|
refresh window.
|
|
=============
|
|
*/
|
|
void Draw_TileClear (int x, int y, int w, int h)
|
|
{
|
|
glColor3f (1,1,1);
|
|
GL_Bind (*(int *)draw_backtile->data);
|
|
glBegin (GL_QUADS);
|
|
glTexCoord2f (x/64.0, y/64.0);
|
|
glVertex2f (x, y);
|
|
glTexCoord2f ( (x+w)/64.0, y/64.0);
|
|
glVertex2f (x+w, y);
|
|
glTexCoord2f ( (x+w)/64.0, (y+h)/64.0);
|
|
glVertex2f (x+w, y+h);
|
|
glTexCoord2f ( x/64.0, (y+h)/64.0 );
|
|
glVertex2f (x, y+h);
|
|
glEnd ();
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
Draw_Fill
|
|
|
|
Fills a box of pixels with a single color
|
|
=============
|
|
*/
|
|
void Draw_Fill (int x, int y, int w, int h, int c)
|
|
{
|
|
glDisable (GL_TEXTURE_2D);
|
|
glColor3f (host_basepal[c*3]/255.0,
|
|
host_basepal[c*3+1]/255.0,
|
|
host_basepal[c*3+2]/255.0);
|
|
|
|
glBegin (GL_QUADS);
|
|
|
|
glVertex2f (x,y);
|
|
glVertex2f (x+w, y);
|
|
glVertex2f (x+w, y+h);
|
|
glVertex2f (x, y+h);
|
|
|
|
glEnd ();
|
|
glColor3f (1,1,1);
|
|
glEnable (GL_TEXTURE_2D);
|
|
}
|
|
//=============================================================================
|
|
|
|
/*
|
|
================
|
|
Draw_FadeScreen
|
|
|
|
================
|
|
*/
|
|
void Draw_FadeScreen (void)
|
|
{
|
|
glEnable (GL_BLEND);
|
|
glDisable (GL_TEXTURE_2D);
|
|
glColor4f (0, 0, 0, 0.8);
|
|
glBegin (GL_QUADS);
|
|
|
|
glVertex2f (0,0);
|
|
glVertex2f (vid.width, 0);
|
|
glVertex2f (vid.width, vid.height);
|
|
glVertex2f (0, vid.height);
|
|
|
|
glEnd ();
|
|
glColor4f (1,1,1,1);
|
|
glEnable (GL_TEXTURE_2D);
|
|
glDisable (GL_BLEND);
|
|
|
|
//Sbar_Changed(); // jkrige - always draw sbar
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
================
|
|
Draw_BeginDisc
|
|
|
|
Draws the little blue disc in the corner of the screen.
|
|
Call before beginning any disc IO.
|
|
================
|
|
*/
|
|
void Draw_BeginDisc (void)
|
|
{
|
|
if (!draw_disc)
|
|
return;
|
|
glDrawBuffer (GL_FRONT);
|
|
Draw_Pic (vid.width - 24, 0, draw_disc);
|
|
glDrawBuffer (GL_BACK);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Draw_EndDisc
|
|
|
|
Erases the disc icon.
|
|
Call after completing any disc IO
|
|
================
|
|
*/
|
|
void Draw_EndDisc (void)
|
|
{
|
|
}
|
|
|
|
/*
|
|
================
|
|
GL_Set2D
|
|
|
|
Setup as if the screen was 320*200
|
|
================
|
|
*/
|
|
void GL_Set2D (void)
|
|
{
|
|
glViewport (glx, gly, glwidth, glheight);
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glLoadIdentity ();
|
|
glOrtho (0, vid.width, vid.height, 0, -99999, 99999);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glLoadIdentity ();
|
|
|
|
glDisable (GL_DEPTH_TEST);
|
|
glDisable (GL_CULL_FACE);
|
|
glDisable (GL_BLEND);
|
|
glEnable (GL_ALPHA_TEST);
|
|
// glDisable (GL_ALPHA_TEST);
|
|
|
|
glColor4f (1,1,1,1);
|
|
}
|
|
|
|
//====================================================================
|
|
|
|
/*
|
|
================
|
|
GL_FindTexture
|
|
================
|
|
*/
|
|
int GL_FindTexture (char *identifier)
|
|
{
|
|
int i;
|
|
gltexture_t *glt;
|
|
|
|
for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
|
|
{
|
|
if (!strcmp (identifier, glt->identifier))
|
|
return gltextures[i].texnum;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
GL_ResampleTexture
|
|
================
|
|
*/
|
|
void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out, int outwidth, int outheight)
|
|
{
|
|
int i, j;
|
|
unsigned *inrow;
|
|
unsigned frac, fracstep;
|
|
|
|
fracstep = inwidth*0x10000/outwidth;
|
|
for (i=0 ; i<outheight ; i++, out += outwidth)
|
|
{
|
|
inrow = in + inwidth*(i*inheight/outheight);
|
|
frac = fracstep >> 1;
|
|
for (j=0 ; j<outwidth ; j+=4)
|
|
{
|
|
out[j] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
out[j+1] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
out[j+2] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
out[j+3] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
GL_Resample8BitTexture -- JACK
|
|
================
|
|
*/
|
|
void GL_Resample8BitTexture (unsigned char *in, int inwidth, int inheight, unsigned char *out, int outwidth, int outheight)
|
|
{
|
|
int i, j;
|
|
unsigned char *inrow;
|
|
unsigned frac, fracstep;
|
|
|
|
fracstep = inwidth*0x10000/outwidth;
|
|
for (i=0 ; i<outheight ; i++, out += outwidth)
|
|
{
|
|
inrow = in + inwidth*(i*inheight/outheight);
|
|
frac = fracstep >> 1;
|
|
for (j=0 ; j<outwidth ; j+=4)
|
|
{
|
|
out[j] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
out[j+1] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
out[j+2] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
out[j+3] = inrow[frac>>16];
|
|
frac += fracstep;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
GL_MipMap
|
|
|
|
Operates in place, quartering the size of the texture
|
|
================
|
|
*/
|
|
void GL_MipMap (byte *in, int width, int height)
|
|
{
|
|
int i, j;
|
|
byte *out;
|
|
|
|
width <<=2;
|
|
height >>= 1;
|
|
out = in;
|
|
for (i=0 ; i<height ; i++, in+=width)
|
|
{
|
|
for (j=0 ; j<width ; j+=8, out+=4, in+=8)
|
|
{
|
|
out[0] = (in[0] + in[4] + in[width+0] + in[width+4])>>2;
|
|
out[1] = (in[1] + in[5] + in[width+1] + in[width+5])>>2;
|
|
out[2] = (in[2] + in[6] + in[width+2] + in[width+6])>>2;
|
|
out[3] = (in[3] + in[7] + in[width+3] + in[width+7])>>2;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
GL_MipMap8Bit
|
|
|
|
Mipping for 8 bit textures
|
|
================
|
|
*/
|
|
void GL_MipMap8Bit (byte *in, int width, int height)
|
|
{
|
|
int i, j;
|
|
unsigned short r,g,b;
|
|
byte *out, *at1, *at2, *at3, *at4;
|
|
|
|
// width <<=2;
|
|
height >>= 1;
|
|
out = in;
|
|
for (i=0 ; i<height ; i++, in+=width)
|
|
{
|
|
for (j=0 ; j<width ; j+=2, out+=1, in+=2)
|
|
{
|
|
at1 = (byte *) (d_8to24table + in[0]);
|
|
at2 = (byte *) (d_8to24table + in[1]);
|
|
at3 = (byte *) (d_8to24table + in[width+0]);
|
|
at4 = (byte *) (d_8to24table + in[width+1]);
|
|
|
|
r = (at1[0]+at2[0]+at3[0]+at4[0]); r>>=5;
|
|
g = (at1[1]+at2[1]+at3[1]+at4[1]); g>>=5;
|
|
b = (at1[2]+at2[2]+at3[2]+at4[2]); b>>=5;
|
|
|
|
out[0] = d_15to8table[(r<<0) + (g<<5) + (b<<10)];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_Upload32
|
|
===============
|
|
*/
|
|
void GL_Upload32 (unsigned *data, int width, int height, qboolean mipmap, qboolean alpha)
|
|
{
|
|
int samples;
|
|
|
|
// jkrige - doubled textures
|
|
//static unsigned scaled[1024 * 512]; // [512*256];
|
|
static unsigned scaled[2048 * 2048];
|
|
// jkrige - doubled textures
|
|
|
|
int scaled_width, scaled_height;
|
|
|
|
// jkrige - anisotropic filtering
|
|
int i = 3;
|
|
int AnisotropyModes = 0;
|
|
// jkrige - anisotropic filtering
|
|
|
|
// jkrige - non power of two
|
|
//for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1);
|
|
//for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1);
|
|
if(npow2_ext == true && gl_texture_non_power_of_two.value == 1.0f /*&& !mipmap*/)
|
|
{
|
|
scaled_width = width;
|
|
scaled_height = height;
|
|
}
|
|
else
|
|
{
|
|
for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1);
|
|
for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1);
|
|
}
|
|
// jkrige - non power of two
|
|
|
|
if ((scaled_width >> (int)gl_picmip.value) && (scaled_height >> (int)gl_picmip.value))
|
|
{
|
|
scaled_width >>= (int)gl_picmip.value;
|
|
scaled_height >>= (int)gl_picmip.value;
|
|
}
|
|
//scaled_width >>= (int)gl_picmip.value;
|
|
//scaled_height >>= (int)gl_picmip.value;
|
|
|
|
if (scaled_width > gl_max_size.value)
|
|
scaled_width = gl_max_size.value;
|
|
|
|
if (scaled_height > gl_max_size.value)
|
|
scaled_height = gl_max_size.value;
|
|
|
|
if (scaled_width * scaled_height > sizeof(scaled)/4)
|
|
Sys_Error ("GL_LoadTexture: too big");
|
|
|
|
samples = alpha ? gl_alpha_format : gl_solid_format;
|
|
|
|
#if 0
|
|
if (mipmap)
|
|
gluBuild2DMipmaps (GL_TEXTURE_2D, samples, width, height, GL_RGBA, GL_UNSIGNED_BYTE, trans);
|
|
else if (scaled_width == width && scaled_height == height)
|
|
glTexImage2D (GL_TEXTURE_2D, 0, samples, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, trans);
|
|
else
|
|
{
|
|
gluScaleImage (GL_RGBA, width, height, GL_UNSIGNED_BYTE, trans,
|
|
scaled_width, scaled_height, GL_UNSIGNED_BYTE, scaled);
|
|
glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
|
|
}
|
|
#else
|
|
texels += scaled_width * scaled_height;
|
|
|
|
if (scaled_width == width && scaled_height == height)
|
|
{
|
|
if (!mipmap)
|
|
{
|
|
glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
|
goto done;
|
|
}
|
|
memcpy (scaled, data, width*height*4);
|
|
}
|
|
else
|
|
GL_ResampleTexture (data, width, height, scaled, scaled_width, scaled_height);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
|
|
if (mipmap)
|
|
{
|
|
int miplevel;
|
|
|
|
miplevel = 0;
|
|
while (scaled_width > 1 || scaled_height > 1)
|
|
{
|
|
GL_MipMap ((byte *)scaled, scaled_width, scaled_height);
|
|
|
|
|
|
// jkrige - non power of two
|
|
scaled_width >>= 1;
|
|
scaled_height >>= 1;
|
|
/*if(npow2_ext == true && gl_texture_non_power_of_two.value == 1.0f && !mipmap)
|
|
{
|
|
scaled_width = (int)floor (width / pow(2, miplevel+1));
|
|
scaled_height = (int)floor (height / pow (2, miplevel+1));
|
|
}
|
|
else
|
|
{
|
|
scaled_width >>= 1;
|
|
scaled_height >>= 1;
|
|
}*/
|
|
// jkrige - non power of two
|
|
|
|
|
|
if (scaled_width < 1)
|
|
scaled_width = 1;
|
|
if (scaled_height < 1)
|
|
scaled_height = 1;
|
|
miplevel++;
|
|
glTexImage2D (GL_TEXTURE_2D, miplevel, samples, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, scaled);
|
|
}
|
|
}
|
|
done: ;
|
|
#endif
|
|
|
|
// jkrige - anisotropic filtering
|
|
if (mipmap)
|
|
{
|
|
// jkrige - texture modes
|
|
if(floor(gl_texturemode.value) < 0.0f | gl_texturemode.value != floor(gl_texturemode.value))
|
|
{
|
|
Con_Printf ("unknown texture mode\n");
|
|
Cvar_Set ("gl_texturemode", "2");
|
|
}
|
|
|
|
if(gl_texturemode.value == 0.0f)
|
|
i = 0;
|
|
|
|
if(gl_texturemode.value == 1.0f)
|
|
i = 3;
|
|
|
|
if(gl_texturemode.value >= 2.0f)
|
|
i = 5;
|
|
|
|
if(anisotropic_ext == true)
|
|
AnisotropyModes = (int)floor((log(maximumAnisotrophy)/log(2.0f)) + 0.5f);
|
|
else
|
|
AnisotropyModes = 0;
|
|
|
|
if(anisotropic_ext == false)
|
|
{
|
|
if (gl_texturemode.value > 2.0f)
|
|
{
|
|
Con_Printf ("unknown texture mode\n");
|
|
Cvar_Set ("gl_texturemode", "2");
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(anisotropic_ext == true)
|
|
{
|
|
if (gl_texturemode.value > (2.0f + (float)AnisotropyModes))
|
|
{
|
|
Con_Printf ("unknown texture mode\n");
|
|
Cvar_SetValue ("gl_texturemode", (2.0f + (float)AnisotropyModes));
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
gl_filter_min = modes[i].minimize;
|
|
gl_filter_max = modes[i].maximize;
|
|
|
|
if(gl_texturemode.value <= 2.0f)
|
|
{
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
if(anisotropic_ext == true)
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1.0f);
|
|
}
|
|
|
|
// jkrige - anisotropic filtering
|
|
if(gl_texturemode.value > 2.0f && anisotropic_ext == true)
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, pow(2.0f, gl_texturemode.value - 2.0f));
|
|
// jkrige - anisotropic filtering
|
|
|
|
// jkrige - texture modes
|
|
|
|
|
|
/*
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
|
|
// jkrige - anisotropic filtering
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
if (gl_filter_min == modes[i].minimize)
|
|
break;
|
|
}
|
|
|
|
if(i == 5 && anisotropic_ext == true)
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, maximumAnisotrophy);
|
|
// jkrige - anisotropic filtering
|
|
*/
|
|
}
|
|
else
|
|
{
|
|
// jkrige - scale2d
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
// jkrige - scale2d
|
|
|
|
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR /*gl_filter_max*/); // jkrige - change bilinear texture filtering to trilinear texture filtering
|
|
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR /*gl_filter_max*/); // jkrige - change bilinear texture filtering to trilinear texture filtering
|
|
}
|
|
// jkrige - anisotropic filtering
|
|
|
|
/*if (mipmap)
|
|
{
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
}
|
|
else
|
|
{
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
}*/
|
|
}
|
|
|
|
|
|
// jkrige - no 8bit palette extensions
|
|
/*void GL_Upload8_EXT (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
|
|
{
|
|
int i, s;
|
|
qboolean noalpha;
|
|
int p;
|
|
static unsigned j;
|
|
int samples;
|
|
static unsigned char scaled[1024*512]; // [512*256];
|
|
int scaled_width, scaled_height;
|
|
|
|
s = width*height;
|
|
// if there are no transparent pixels, make it a 3 component
|
|
// texture even if it was specified as otherwise
|
|
if (alpha)
|
|
{
|
|
noalpha = true;
|
|
for (i=0 ; i<s ; i++)
|
|
{
|
|
if (data[i] == 255)
|
|
noalpha = false;
|
|
}
|
|
|
|
if (alpha && noalpha)
|
|
alpha = false;
|
|
}
|
|
for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
|
|
;
|
|
for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
|
|
;
|
|
|
|
scaled_width >>= (int)gl_picmip.value;
|
|
scaled_height >>= (int)gl_picmip.value;
|
|
|
|
if (scaled_width > gl_max_size.value)
|
|
scaled_width = gl_max_size.value;
|
|
if (scaled_height > gl_max_size.value)
|
|
scaled_height = gl_max_size.value;
|
|
|
|
if (scaled_width * scaled_height > sizeof(scaled))
|
|
Sys_Error ("GL_LoadTexture: too big");
|
|
|
|
samples = 1; // alpha ? gl_alpha_format : gl_solid_format;
|
|
|
|
texels += scaled_width * scaled_height;
|
|
|
|
if (scaled_width == width && scaled_height == height)
|
|
{
|
|
if (!mipmap)
|
|
{
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX , GL_UNSIGNED_BYTE, data);
|
|
goto done;
|
|
}
|
|
memcpy (scaled, data, width*height);
|
|
}
|
|
else
|
|
GL_Resample8BitTexture (data, width, height, scaled, scaled_width, scaled_height);
|
|
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled);
|
|
if (mipmap)
|
|
{
|
|
int miplevel;
|
|
|
|
miplevel = 0;
|
|
while (scaled_width > 1 || scaled_height > 1)
|
|
{
|
|
GL_MipMap8Bit ((byte *)scaled, scaled_width, scaled_height);
|
|
scaled_width >>= 1;
|
|
scaled_height >>= 1;
|
|
if (scaled_width < 1)
|
|
scaled_width = 1;
|
|
if (scaled_height < 1)
|
|
scaled_height = 1;
|
|
miplevel++;
|
|
glTexImage2D (GL_TEXTURE_2D, miplevel, GL_COLOR_INDEX8_EXT, scaled_width, scaled_height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, scaled);
|
|
}
|
|
}
|
|
done: ;
|
|
|
|
|
|
if (mipmap)
|
|
{
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
}
|
|
else
|
|
{
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
|
|
}
|
|
}*/
|
|
// jkrige - no 8bit palette extensions
|
|
|
|
// jkrige - doubled textures
|
|
//static unsigned trans[640 * 480]; // jkrige - FIXME, temporary
|
|
static unsigned trans[2048 * 2048];
|
|
// jkrige - doubled textures
|
|
|
|
/*
|
|
===============
|
|
GL_Upload8
|
|
===============
|
|
*/
|
|
void GL_Upload8 (byte *data, int width, int height, qboolean mipmap, qboolean alpha)
|
|
{
|
|
int i, s;
|
|
qboolean noalpha;
|
|
int p;
|
|
//static unsigned trans[640*480]; // FIXME, temporary
|
|
|
|
|
|
// jkrige - doubled textures
|
|
byte *dtdata;
|
|
int x, y;
|
|
|
|
if (mipmap)
|
|
{
|
|
width *= 2;
|
|
height *= 2;
|
|
|
|
s = width * height;
|
|
dtdata = malloc(s);
|
|
|
|
for (y = 0; y < height / 2; y++)
|
|
{
|
|
for (x = 0; x < width / 2; x++)
|
|
{
|
|
dtdata[(y * (width * 2)) + (x * 2) + 0] = data[(y * (width / 2)) + x];
|
|
dtdata[(y * (width * 2)) + (x * 2) + 1] = data[(y * (width / 2)) + x];
|
|
|
|
dtdata[(y * (width * 2)) + (x * 2) + 0 + width] = data[(y * (width / 2)) + x];
|
|
dtdata[(y * (width * 2)) + (x * 2) + 1 + width] = data[(y * (width / 2)) + x];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
s = width * height;
|
|
dtdata = data;
|
|
}
|
|
//s = width * height;
|
|
// jkrige - doubled textures
|
|
|
|
|
|
// if there are no transparent pixels, make it a 3 component
|
|
// texture even if it was specified as otherwise
|
|
if (alpha)
|
|
{
|
|
noalpha = true;
|
|
for (i=0 ; i<s ; i++)
|
|
{
|
|
p = dtdata[i];
|
|
if (p == 255)
|
|
noalpha = false;
|
|
trans[i] = d_8to24table[p];
|
|
}
|
|
|
|
if (alpha && noalpha)
|
|
alpha = false;
|
|
}
|
|
else
|
|
{
|
|
if (s&3)
|
|
Sys_Error ("GL_Upload8: s&3");
|
|
for (i=0 ; i<s ; i+=4)
|
|
{
|
|
trans[i] = d_8to24table[dtdata[i]];
|
|
trans[i+1] = d_8to24table[dtdata[i+1]];
|
|
trans[i+2] = d_8to24table[dtdata[i+2]];
|
|
trans[i+3] = d_8to24table[dtdata[i+3]];
|
|
}
|
|
}
|
|
|
|
// jkrige - doubled textures
|
|
if (mipmap && dtdata)
|
|
free(dtdata);
|
|
// jkrige - doubled textures
|
|
|
|
|
|
// jkrige - no 8bit palette extensions
|
|
/*if (VID_Is8bit() && !alpha && (data!=scrap_texels[0])) {
|
|
GL_Upload8_EXT (data, width, height, mipmap, alpha);
|
|
return;
|
|
}*/
|
|
// jkrige - no 8bit palette extensions
|
|
|
|
GL_Upload32 (trans, width, height, mipmap, alpha);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
GL_LoadTexture
|
|
================
|
|
*/
|
|
// jkrige - memleak & texture mismatch
|
|
/*int GL_LoadTexture (char *identifier, int width, int height, byte *data, qboolean mipmap, qboolean alpha)
|
|
{
|
|
qboolean noalpha;
|
|
int i, p, s;
|
|
gltexture_t *glt;
|
|
|
|
// see if the texture is allready present
|
|
if (identifier[0])
|
|
{
|
|
for (i=0, glt=gltextures ; i<numgltextures ; i++, glt++)
|
|
{
|
|
if (!strcmp (identifier, glt->identifier))
|
|
{
|
|
if (width != glt->width || height != glt->height)
|
|
Sys_Error ("GL_LoadTexture: cache mismatch");
|
|
return gltextures[i].texnum;
|
|
}
|
|
}
|
|
}
|
|
//else { // jkrige - threewave?
|
|
glt = &gltextures[numgltextures];
|
|
numgltextures++;
|
|
//}
|
|
|
|
strcpy (glt->identifier, identifier);
|
|
glt->texnum = texture_extension_number;
|
|
glt->width = width;
|
|
glt->height = height;
|
|
glt->mipmap = mipmap;
|
|
|
|
GL_Bind(texture_extension_number );
|
|
|
|
GL_Upload8 (data, width, height, mipmap, alpha);
|
|
|
|
texture_extension_number++;
|
|
|
|
return texture_extension_number-1;
|
|
}*/
|
|
|
|
int lhcsumtable[256];
|
|
int GL_LoadTexture (char *identifier, char *textype, int width, int height, byte *data, qboolean mipmap, qboolean alpha, int bytesperpixel)
|
|
{
|
|
//qboolean noalpha;
|
|
int i, /*p,*/ s, lhcsum;
|
|
gltexture_t *glt;
|
|
|
|
|
|
// jkrige - fullbright pixels
|
|
byte *data2 = data;
|
|
// jkrige - fullbright pixels
|
|
|
|
|
|
// occurances. well this isn't exactly a checksum, it's better than that but
|
|
// not following any standards.
|
|
lhcsum = 0;
|
|
s = width*height*bytesperpixel;
|
|
//s = width*height;
|
|
for (i = 0;i < 256;i++) lhcsumtable[i] = i + 1;
|
|
for (i = 0;i < s;i++) lhcsum += (lhcsumtable[data[i] & 255]++);
|
|
|
|
// see if the texture is allready present
|
|
if (identifier[0])
|
|
{
|
|
for (i=0, glt=gltextures ; i < numgltextures ; i++, glt++)
|
|
{
|
|
if (!strcmp (identifier, glt->identifier))
|
|
{
|
|
if (lhcsum != glt->lhcsum || width != glt->width || height != glt->height)
|
|
{
|
|
Con_DPrintf("GL_LoadTexture: cache mismatch\n");
|
|
goto GL_LoadTexture_setup;
|
|
}
|
|
return glt->texnum;
|
|
}
|
|
}
|
|
}
|
|
// whoever at id or threewave must've been half asleep...
|
|
glt = &gltextures[numgltextures];
|
|
numgltextures++;
|
|
|
|
strcpy (glt->identifier, identifier);
|
|
glt->texnum = texture_extension_number;
|
|
texture_extension_number++;
|
|
|
|
GL_LoadTexture_setup:
|
|
glt->lhcsum = lhcsum;
|
|
glt->width = width;
|
|
glt->height = height;
|
|
glt->mipmap = mipmap;
|
|
|
|
// jkrige - luma textures (reset)
|
|
glt->tex_luma = false;
|
|
glt->tex_luma8bit = false;
|
|
// jkrige - luma textures (reset)
|
|
|
|
if (!isDedicated)
|
|
{
|
|
GL_Bind(glt->texnum);
|
|
|
|
//if (strcmp (textype, "bloom"))
|
|
{
|
|
if (bytesperpixel == 1)
|
|
{
|
|
GL_Upload8 (data, width, height, mipmap, alpha);
|
|
}
|
|
else if (bytesperpixel == 3 | bytesperpixel == 4)
|
|
{
|
|
if(image_alpha == 3)
|
|
GL_Upload32 ((void *)data, width, height, mipmap, false);
|
|
else
|
|
GL_Upload32 ((void *)data, width, height, mipmap, true);
|
|
}
|
|
else
|
|
Sys_Error("GL_LoadTexture: unknown bytes per pixel\n");
|
|
}
|
|
|
|
// jkrige - reset external image
|
|
image_width = 0;
|
|
image_height = 0;
|
|
image_bits = 8;
|
|
image_alpha = 3;
|
|
// jkrige - reset external image
|
|
|
|
|
|
// jkrige - luma textures
|
|
if (!strcmp (textype, "texture"))
|
|
{
|
|
char *ch_dot = strrchr(identifier, '.');
|
|
|
|
if (ch_dot != NULL)
|
|
{
|
|
char *ident;
|
|
char ch_name[MAX_PATH];
|
|
byte *lumadata;
|
|
|
|
i = 0;
|
|
ident = identifier;
|
|
|
|
while (*identifier && *identifier != '.')
|
|
ch_name[i++] = *identifier++;
|
|
ch_name[i++] = 0;
|
|
|
|
strcat(ch_name, "_luma");
|
|
strcat(ch_name, ch_dot);
|
|
identifier = ident;
|
|
|
|
if ((lumadata = LoadImagePixels (ch_name, false)))
|
|
{
|
|
GL_Bind(JK_LUMA_TEX + glt->texnum);
|
|
GL_Upload32((unsigned int *)lumadata, width, height, mipmap, true);
|
|
free(lumadata);
|
|
|
|
glt->tex_luma = true;
|
|
}
|
|
}
|
|
}
|
|
// jkrige - luma textures
|
|
|
|
|
|
// jkrige - fullbright pixels
|
|
if ((!strcmp(textype, "texture") || !strcmp(textype, "skin")) && bytesperpixel == 1)
|
|
{
|
|
// if fullbright pixels are detected a new texture will
|
|
// be generated and it will be used asif its a luma texture
|
|
qboolean fullbright;
|
|
byte *fbdata;
|
|
|
|
fbdata = malloc(width * height * 4);
|
|
|
|
if (GL_FullbrightTexture(data, fbdata, width, height) == true)
|
|
{
|
|
GL_Bind(JK_LUMA_TEX + glt->texnum);
|
|
GL_Upload32((unsigned int *)fbdata, width, height, mipmap, alpha);
|
|
|
|
glt->tex_luma = true;
|
|
glt->tex_luma8bit = true;
|
|
}
|
|
|
|
if (fbdata)
|
|
free(fbdata);
|
|
}
|
|
// jkrige - fullbright pixels
|
|
|
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
}
|
|
|
|
return glt->texnum;
|
|
}
|
|
// jkrige - memleak & texture mismatch
|
|
|
|
/*
|
|
================
|
|
GL_LoadPicTexture
|
|
================
|
|
*/
|
|
int GL_LoadPicTexture (qpic_t *pic)
|
|
{
|
|
int i;
|
|
|
|
// jkrige - external texture loading
|
|
//i = GL_LoadTexture ("", pic->width, pic->height, pic->data, false, true);
|
|
i = GL_LoadTexture ("", "", pic->width, pic->height, pic->data, false, true, 1);
|
|
// jkrige - external texture loading
|
|
|
|
// jkrige - scale2d
|
|
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
//glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
// jkrige - scale2d
|
|
|
|
return i;
|
|
}
|
|
|
|
|
|
|
|
|
|
// jkrige - external texture loading
|
|
int image_width;
|
|
int image_height;
|
|
int image_bits;
|
|
int image_alpha;
|
|
|
|
byte Convert24to8(byte *palette, byte Red, byte Green, byte Blue)
|
|
{
|
|
int i;
|
|
|
|
for(i=0; i<768; i+=3)
|
|
{
|
|
if(palette[i] == Red && palette[i+1] == Green && palette[i+2] == Blue)
|
|
return 255-(i/3);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
========
|
|
LoadJPG
|
|
========
|
|
*/
|
|
byte *LoadJPG ( const char *filename)
|
|
{
|
|
/* This struct contains the JPEG decompression parameters and pointers to
|
|
* working space (which is allocated as needed by the JPEG library).
|
|
*/
|
|
struct jpeg_decompress_struct cinfo;
|
|
/* We use our private extension JPEG error handler.
|
|
* Note that this struct must live as long as the main JPEG parameter
|
|
* struct, to avoid dangling-pointer problems.
|
|
*/
|
|
/* This struct represents a JPEG error handler. It is declared separately
|
|
* because applications often want to supply a specialized error handler
|
|
* (see the second half of this file for an example). But here we just
|
|
* take the easy way out and use the standard error handler, which will
|
|
* print a message on stderr and call exit() if compression fails.
|
|
* Note that this struct must live as long as the main JPEG parameter
|
|
* struct, to avoid dangling-pointer problems.
|
|
*/
|
|
struct jpeg_error_mgr jerr;
|
|
/* More stuff */
|
|
JSAMPARRAY buffer; /* Output row buffer */
|
|
int row_stride; /* physical row width in output buffer */
|
|
unsigned char *out;
|
|
byte *fbuffer;
|
|
byte *bbuf;
|
|
|
|
/* In this example we want to open the input file before doing anything else,
|
|
* so that the setjmp() error recovery below can assume the file is open.
|
|
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
|
|
* requires it in order to read binary files.
|
|
*/
|
|
|
|
|
|
// jkrige - pk3 file support
|
|
int len;
|
|
FILE *f;
|
|
byte *pic;
|
|
|
|
//
|
|
// load the file
|
|
//
|
|
len = COM_FOpenFile (( char * )filename, &f);
|
|
if(len < 1)
|
|
return NULL;
|
|
|
|
fbuffer = COM_FReadFile(f, len);
|
|
if (!fbuffer)
|
|
return NULL;
|
|
|
|
pic = NULL;
|
|
// jkrige - pk3 file support
|
|
|
|
|
|
/* Step 1: allocate and initialize JPEG decompression object */
|
|
|
|
/* We have to set up the error handler first, in case the initialization
|
|
* step fails. (Unlikely, but it could happen if you are out of memory.)
|
|
* This routine fills in the contents of struct jerr, and returns jerr's
|
|
* address which we place into the link field in cinfo.
|
|
*/
|
|
cinfo.err = jpeg_std_error(&jerr);
|
|
|
|
/* Now we can initialize the JPEG decompression object. */
|
|
jpeg_create_decompress(&cinfo);
|
|
|
|
/* Step 2: specify data source (eg, a file) */
|
|
|
|
jpeg_stdio_src(&cinfo, fbuffer);
|
|
|
|
/* Step 3: read file parameters with jpeg_read_header() */
|
|
|
|
(void) jpeg_read_header(&cinfo, TRUE);
|
|
/* We can ignore the return value from jpeg_read_header since
|
|
* (a) suspension is not possible with the stdio data source, and
|
|
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
|
|
* See libjpeg.doc for more info.
|
|
*/
|
|
|
|
/* Step 4: set parameters for decompression */
|
|
|
|
/* In this example, we don't need to change any of the defaults set by
|
|
* jpeg_read_header(), so we do nothing here.
|
|
*/
|
|
|
|
/* Step 5: Start decompressor */
|
|
|
|
(void) jpeg_start_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* We may need to do some setup of our own at this point before reading
|
|
* the data. After jpeg_start_decompress() we have the correct scaled
|
|
* output image dimensions available, as well as the output colormap
|
|
* if we asked for color quantization.
|
|
* In this example, we need to make an output work buffer of the right size.
|
|
*/
|
|
/* JSAMPLEs per row in output buffer */
|
|
row_stride = cinfo.output_width * cinfo.output_components;
|
|
|
|
out = malloc(cinfo.output_width*cinfo.output_height*cinfo.output_components);
|
|
|
|
// jkrige
|
|
// *pic = out;
|
|
// *width = cinfo.output_width;
|
|
// *height = cinfo.output_height;
|
|
pic = out;
|
|
image_width = cinfo.image_width;
|
|
image_height = cinfo.image_height;
|
|
// jkrige
|
|
|
|
/* Step 6: while (scan lines remain to be read) */
|
|
/* jpeg_read_scanlines(...); */
|
|
|
|
/* Here we use the library's state variable cinfo.output_scanline as the
|
|
* loop counter, so that we don't have to keep track ourselves.
|
|
*/
|
|
while (cinfo.output_scanline < cinfo.output_height)
|
|
{
|
|
/* jpeg_read_scanlines expects an array of pointers to scanlines.
|
|
* Here the array is only one element long, but you could ask for
|
|
* more than one scanline at a time if that's more convenient.
|
|
*/
|
|
bbuf = ((out+(row_stride*cinfo.output_scanline)));
|
|
buffer = &bbuf;
|
|
(void) jpeg_read_scanlines(&cinfo, buffer, 1);
|
|
}
|
|
|
|
// clear all the alphas to 255
|
|
{
|
|
int i, j;
|
|
byte *buf;
|
|
|
|
buf = pic;
|
|
|
|
j = cinfo.output_width * cinfo.output_height * 4;
|
|
for ( i = 3 ; i < j ; i+=4 )
|
|
{
|
|
buf[i] = 255;
|
|
}
|
|
}
|
|
|
|
/* Step 7: Finish decompression */
|
|
|
|
(void) jpeg_finish_decompress(&cinfo);
|
|
/* We can ignore the return value since suspension is not possible
|
|
* with the stdio data source.
|
|
*/
|
|
|
|
/* Step 8: Release JPEG decompression object */
|
|
|
|
/* This is an important step since it will release a good deal of memory. */
|
|
jpeg_destroy_decompress(&cinfo);
|
|
|
|
/* After finish_decompress, we can close the input file.
|
|
* Here we postpone it until after no more JPEG errors are possible,
|
|
* so as to simplify the setjmp error logic above. (Actually, I don't
|
|
* think that jpeg_destroy can do an error exit, but why assume anything...)
|
|
*/
|
|
|
|
image_bits = 32;
|
|
image_alpha = 3;
|
|
|
|
free (fbuffer);
|
|
|
|
/* At this point you may want to check to see whether any corrupt-data
|
|
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
|
|
*/
|
|
|
|
/* And we're done! */
|
|
return pic;
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
TARGA LOADING
|
|
=============
|
|
*/
|
|
|
|
typedef struct _TargaHeader
|
|
{
|
|
unsigned char id_length, colormap_type, image_type;
|
|
unsigned short colormap_index, colormap_length;
|
|
unsigned char colormap_size;
|
|
unsigned short x_origin, y_origin, width, height;
|
|
unsigned char pixel_size, attributes;
|
|
} TargaHeader;
|
|
|
|
|
|
TargaHeader targa_header;
|
|
|
|
int fgetLittleShort (FILE *f)
|
|
{
|
|
byte b1, b2;
|
|
|
|
b1 = fgetc(f);
|
|
b2 = fgetc(f);
|
|
|
|
return (short)(b1 + b2*256);
|
|
}
|
|
|
|
int fgetLittleLong (FILE *f)
|
|
{
|
|
byte b1, b2, b3, b4;
|
|
|
|
b1 = fgetc(f);
|
|
b2 = fgetc(f);
|
|
b3 = fgetc(f);
|
|
b4 = fgetc(f);
|
|
|
|
return b1 + (b2<<8) + (b3<<16) + (b4<<24);
|
|
}
|
|
|
|
|
|
/*
|
|
========
|
|
LoadTGA
|
|
========
|
|
*/
|
|
byte *LoadTGA ( const char *name)
|
|
{
|
|
int columns, rows, numPixels;
|
|
byte *pixbuf;
|
|
int row, column;
|
|
byte *buf_p;
|
|
byte *buffer;
|
|
TargaHeader targa_header;
|
|
byte *targa_rgba;
|
|
|
|
// jkrige - bitsperpixel check
|
|
int i;
|
|
// jkrige - bitsperpixel check
|
|
|
|
|
|
// jkrige - pk3 file support
|
|
int len;
|
|
FILE *f;
|
|
byte *pic;
|
|
// jkrige - pk3 file support
|
|
|
|
|
|
// *pic = NULL; // jkrige
|
|
pic = NULL;
|
|
buffer = NULL;
|
|
|
|
//
|
|
// load the file
|
|
//
|
|
len = COM_FOpenFile (( char * )name, &f);
|
|
if(len < 1)
|
|
return NULL;
|
|
|
|
buffer = COM_FReadFile(f, len);
|
|
|
|
|
|
if (!buffer)
|
|
return NULL;
|
|
|
|
buf_p = buffer;
|
|
|
|
targa_header.id_length = *buf_p++;
|
|
targa_header.colormap_type = *buf_p++;
|
|
targa_header.image_type = *buf_p++;
|
|
|
|
targa_header.colormap_index = LittleShort ( *(short *)buf_p );
|
|
buf_p += 2;
|
|
targa_header.colormap_length = LittleShort ( *(short *)buf_p );
|
|
buf_p += 2;
|
|
targa_header.colormap_size = *buf_p++;
|
|
targa_header.x_origin = LittleShort ( *(short *)buf_p );
|
|
buf_p += 2;
|
|
targa_header.y_origin = LittleShort ( *(short *)buf_p );
|
|
buf_p += 2;
|
|
targa_header.width = LittleShort ( *(short *)buf_p );
|
|
buf_p += 2;
|
|
targa_header.height = LittleShort ( *(short *)buf_p );
|
|
buf_p += 2;
|
|
targa_header.pixel_size = *buf_p++;
|
|
targa_header.attributes = *buf_p++;
|
|
|
|
if (targa_header.image_type!=2 && targa_header.image_type!=10 && targa_header.image_type != 3 )
|
|
{
|
|
Sys_Error ("LoadTGA: Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported\n");
|
|
}
|
|
|
|
if ( targa_header.colormap_type != 0 )
|
|
{
|
|
Sys_Error ("LoadTGA: colormaps not supported\n" );
|
|
}
|
|
|
|
if ( ( targa_header.pixel_size != 32 && targa_header.pixel_size != 24 ) && targa_header.image_type != 3 )
|
|
{
|
|
Sys_Error ("LoadTGA: Only 32 or 24 bit images supported (no colormaps)\n");
|
|
}
|
|
|
|
columns = targa_header.width;
|
|
rows = targa_header.height;
|
|
numPixels = columns * rows;
|
|
|
|
// jkrige
|
|
/*if (width)
|
|
*width = columns;
|
|
if (height)
|
|
*height = rows;*/
|
|
image_width = columns;
|
|
image_height = rows;
|
|
// jkrige
|
|
|
|
targa_rgba = malloc (numPixels*4);
|
|
// *pic = targa_rgba; // jkrige
|
|
pic = targa_rgba;
|
|
|
|
if (targa_header.id_length != 0)
|
|
buf_p += targa_header.id_length; // skip TARGA image comment
|
|
|
|
if ( targa_header.image_type == 2 || targa_header.image_type == 3 )
|
|
{
|
|
// Uncompressed RGB or gray scale image
|
|
for(row=rows-1; row>=0; row--)
|
|
{
|
|
pixbuf = targa_rgba + row*columns*4;
|
|
for(column=0; column<columns; column++)
|
|
{
|
|
unsigned char red,green,blue,alphabyte;
|
|
switch (targa_header.pixel_size)
|
|
{
|
|
|
|
case 8:
|
|
blue = *buf_p++;
|
|
green = blue;
|
|
red = blue;
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
|
|
case 24:
|
|
blue = *buf_p++;
|
|
green = *buf_p++;
|
|
red = *buf_p++;
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
case 32:
|
|
blue = *buf_p++;
|
|
green = *buf_p++;
|
|
red = *buf_p++;
|
|
alphabyte = *buf_p++;
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = alphabyte;
|
|
break;
|
|
default:
|
|
Sys_Error("LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (targa_header.image_type==10)
|
|
{ // Runlength encoded RGB images
|
|
unsigned char red,green,blue,alphabyte,packetHeader,packetSize,j;
|
|
|
|
red = 0;
|
|
green = 0;
|
|
blue = 0;
|
|
alphabyte = 0xff;
|
|
|
|
for(row=rows-1; row>=0; row--)
|
|
{
|
|
pixbuf = targa_rgba + row*columns*4;
|
|
for(column=0; column<columns; )
|
|
{
|
|
packetHeader= *buf_p++;
|
|
packetSize = 1 + (packetHeader & 0x7f);
|
|
if (packetHeader & 0x80)
|
|
{ // run-length packet
|
|
switch (targa_header.pixel_size)
|
|
{
|
|
case 24:
|
|
blue = *buf_p++;
|
|
green = *buf_p++;
|
|
red = *buf_p++;
|
|
alphabyte = 255;
|
|
break;
|
|
case 32:
|
|
blue = *buf_p++;
|
|
green = *buf_p++;
|
|
red = *buf_p++;
|
|
alphabyte = *buf_p++;
|
|
break;
|
|
default:
|
|
Sys_Error("LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
|
break;
|
|
}
|
|
|
|
for(j=0;j<packetSize;j++)
|
|
{
|
|
*pixbuf++=red;
|
|
*pixbuf++=green;
|
|
*pixbuf++=blue;
|
|
*pixbuf++=alphabyte;
|
|
column++;
|
|
if (column==columns)
|
|
{ // run spans across rows
|
|
column=0;
|
|
if (row>0)
|
|
row--;
|
|
else
|
|
goto breakOut;
|
|
pixbuf = targa_rgba + row*columns*4;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ // non run-length packet
|
|
for(j=0;j<packetSize;j++)
|
|
{
|
|
switch (targa_header.pixel_size)
|
|
{
|
|
case 24:
|
|
blue = *buf_p++;
|
|
green = *buf_p++;
|
|
red = *buf_p++;
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = 255;
|
|
break;
|
|
case 32:
|
|
blue = *buf_p++;
|
|
green = *buf_p++;
|
|
red = *buf_p++;
|
|
alphabyte = *buf_p++;
|
|
*pixbuf++ = red;
|
|
*pixbuf++ = green;
|
|
*pixbuf++ = blue;
|
|
*pixbuf++ = alphabyte;
|
|
break;
|
|
default:
|
|
Sys_Error ("LoadTGA: illegal pixel_size '%d' in file '%s'\n", targa_header.pixel_size, name );
|
|
break;
|
|
}
|
|
column++;
|
|
if (column==columns)
|
|
{ // pixel packet run spans across rows
|
|
column=0;
|
|
if (row>0)
|
|
row--;
|
|
else
|
|
goto breakOut;
|
|
pixbuf = targa_rgba + row*columns*4;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
breakOut:;
|
|
}
|
|
}
|
|
|
|
//#if 0
|
|
// TTimo: this is the chunk of code to ensure a behavior that meets TGA specs
|
|
// bk0101024 - fix from Leonardo
|
|
// bit 5 set => top-down
|
|
if (targa_header.attributes & 0x20)
|
|
{
|
|
unsigned char *flip = (unsigned char*)malloc (columns*4);
|
|
unsigned char *src, *dst;
|
|
|
|
for (row = 0; row < rows/2; row++)
|
|
{
|
|
src = targa_rgba + row * 4 * columns;
|
|
dst = targa_rgba + (rows - row - 1) * 4 * columns;
|
|
|
|
memcpy (flip, src, columns*4);
|
|
memcpy (src, dst, columns*4);
|
|
memcpy (dst, flip, columns*4);
|
|
}
|
|
free (flip);
|
|
}
|
|
//#endif
|
|
// instead we just print a warning
|
|
//if (targa_header.attributes & 0x20)
|
|
//{
|
|
// Con_Printf("WARNING: '%s' TGA file header declares top-down image, ignoring\n", name);
|
|
//}
|
|
|
|
|
|
// jkrige - bitsperpixel check
|
|
image_bits = 32;
|
|
image_alpha = gl_solid_format;
|
|
for (i = 0;i < image_width*image_height;i++)
|
|
{
|
|
if (targa_rgba[i*4+3] < 255)
|
|
{
|
|
image_alpha = gl_alpha_format;
|
|
break;
|
|
}
|
|
}
|
|
// jkrige - bitsperpixel check
|
|
|
|
|
|
free (buffer);
|
|
|
|
return pic;
|
|
}
|
|
|
|
byte* LoadImagePixels (char* filename, qboolean complain)
|
|
{
|
|
char basename[128], name[128];
|
|
byte *data;
|
|
|
|
COM_StripExtension(filename, basename); // strip the extension to allow more filetypes
|
|
|
|
sprintf (name, "%s.tga", basename);
|
|
data = LoadTGA(name);
|
|
if(data)
|
|
return data;
|
|
|
|
sprintf (name, "%s.jpg", basename);
|
|
data = LoadJPG(name);
|
|
if(data)
|
|
return data;
|
|
|
|
if (complain)
|
|
Con_Printf ("Couldn't load %s\n", name);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int LoadTextureImage (char* filename, char *textype, int matchwidth, int matchheight, qboolean complain, qboolean mipmap)
|
|
{
|
|
int texnum;
|
|
int i;
|
|
qboolean alpha;
|
|
byte *data;
|
|
|
|
if (!(data = LoadImagePixels (filename, complain)))
|
|
return 0;
|
|
|
|
if(image_alpha == 4)
|
|
alpha = true;
|
|
else
|
|
alpha = false;
|
|
|
|
if(image_bits != 32)
|
|
texnum = GL_LoadTexture (filename, textype, image_width, image_height, data, mipmap, true, 1);
|
|
else
|
|
texnum = GL_LoadTexture (filename, textype, image_width, image_height, data, mipmap, alpha, image_alpha);
|
|
|
|
if (data)
|
|
free(data);
|
|
|
|
return texnum;
|
|
}
|
|
// jkrige - external texture loading
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// jkrige - remove multitexture
|
|
/*static GLenum oldtarget = TEXTURE0_SGIS;
|
|
|
|
void GL_SelectTexture (GLenum target)
|
|
{
|
|
if (!gl_mtexable)
|
|
return;
|
|
qglSelectTextureSGIS(target);
|
|
if (target == oldtarget)
|
|
return;
|
|
cnttextures[oldtarget-TEXTURE0_SGIS] = currenttexture;
|
|
currenttexture = cnttextures[target-TEXTURE0_SGIS];
|
|
oldtarget = target;
|
|
}*/
|
|
// jkrige - remove multitexture
|